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Tomorrow's Hourglass FOIL
En Stock
€0.30
Tax included
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Unaligned Ninja Followers the Ninja Spy attaches must be Ninja. Open: Bow the Ninja Spy to look at a player's hand. Lose 1 Honor. Open: Bow the Ninja Spy to look at all face-down cards in player's Provinces. Lose 1 Honor.
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Void • Kiho Battle: Choose your performing Monk or Shugenja: Look at the top 5 cards of your Fate deck and put them back in any order. Draw a card if your performer has Void.
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Battle: Bow and destroy one of your Tactician Personalities to bow up to two opposing cards. This may not target a personality with attached unbowed cards.
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Dragon Clan • Samurai • Magistrate • Poet Open: If it is not your turn: Target one of the active player’s Personalities with lower Personal Honor than Suiha’s Chi. Before the next Dynasty Phase begins, if the Personality was never in an attacking army this turn, dishonor him.
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Phoenix Clan • Water • Shugenja • Cavalry • Soul of Isawa Yutako
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Heir • Imperial • Love Letter • UniqueWill not gain a Clan Alignment. After your turn begins, if you control six other Love Letter cards with different titles and six Affection tokens, you win the game.Favor Political Open, Bow: Discard the Imperial Favor to draw a card.
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Dojow: When paying for a non-Unique Samurai, he enters play for 0 Gold.
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Open: Target another player. You may bow a number of his target Personalities up to the number of different clan alignments among his Personalities, minus one.
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Dragon Clan • Nonhuman • Golem • Earth • Shugenja • Protector • SpiritShugorei has -2F while it is not your turn. Limited: If you are a Dragon Clan player and none of your provinces have been destroyed since your last turn ended: Gain 2 Honor.
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Crane Clan • Samurai • Commander • Iron Crane • Scout • Soul of Daidoji ZoushiBattle: Give a target enemy Follower or Personality -4F. You may target your Personality and move him home.
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Will only attach to a Courtier. When it enters play, put Favor tokens on Writ of Conscription equal to the Courtier's Personal Honor. Political Reaction: Bow this Personality and remove one or more Favor tokens when any player is paying for a Follower or Item to reduce or increase that card's Gold cost by the number removed.
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Interrupt: You may choose a different one of your (legal) Personalities for the action to target instead of the one chosen by another player, now or after he chooses the target.
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Unique * City of Night's cost cannot be modified. Bow the City of Night to produce 3 Gold. Limited: Bow and destroy the City of Night to draw a Fate card.
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Ratling Brutalizer · Scout · Creature. Recon Limited: Destroy Czinn'tch: Target a Personality you do not control. Lose 5 Honor. Declare an attack against his controller. Create a battlefield not associated with any Province. It is the only battlefield this attack. Assign any number of Ratling Personalities you control to attack there. The target assigns...
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Ratling · Crippled Bone Tribe · Creature · Loyal. You may have up to 6 copies of O'chin in your deck. While you control 3 or more Crippled Bone Tribe cards, O'chin has +2F/+1C and the ability, ?Battle: Destroy O'chin: Target an opposing card with Force less than or equal to the number of Ratlings in O'chin's army. Destroy it.?
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Ratling · Tattered Ear Tribe · Creature · Loyal. You may have up to 6 copies of Akatch in your deck. While you control 3 or more Tattered Ear Tribe cards, Akatch has +2F/+1C and the ability, ?Reaction: After a Ratling Personality enters play from a Province, bow Akatch: Target a Ratling you control. Attach a 1F Ratling Creature Follower token to him.?
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Ratling · Stained Paw Tribe · Creature · Loyal. You may have up to 6 copies of Kiii in your deck. While you control 3 or more Stained Paw Tribe cards, Kiii has +2F/+1C and the ability, ?Reaction: When paying for a Fate card, bow Kiii: Produce 3 Gold.?
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Ratling Shugenja · Stained Paw Tribe · Creature. Limited: Once per turn, target a number of Ratlings up to the number of different Tribe traits on cards in play. Give each a 1F Ratling Creature Follower token. Reaction: After Mak'irtch enters your discard pile: Target a Ratling Personality you control. Give him a 1F Ratling Creature Follower token....
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Ratling Shaman. Shugenja. Creature Open: Once per turn, copy a Tribe trait from one of your Ratling Personalities. Limited: Once per turn, remove from the game a Ratling Personality in your discard pile that shares a Tribe trait with Ratling Nameseeker to draw a card.
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Ratling Shugenja · Creature · Third Whisker Tribe · Enlightened · Experienced · Unique · Loyal. Attaches Jingasa cards without Gold cost. Limited: Bow K'mee: Put a Ring in a discard pile into play under your control. The Ring does not count for Enlightenment while in play. If K'mee leaves play at any time, destroy the Ring.
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Ratling Shugenja · Creature · Third Whisker Tribe · Enlightened · Experienced · Unique. Reaction: After you create a Ratling Personality, discard a card: Create another, identical Ratling Personality in the same location. If you discarded a Ring, you may create an additional identical Personality.
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Ratling · Tattered Ear Tribe · Scout · Creature. Reaction: After Nem'tek enters play: Target an Item or Follower in any discard pile. Reduce its Gold cost by Nem'tek's Chi, to a minimum of 1. Attach it to Nem'tek, paying all remaining costs.
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Ratling Brutalizer · Scout · Creature. Recon Limited: Destroy Czinn'tch: Target a Personality you do not control. Lose 5 Honor. Declare an attack against his controller. Create a battlefield not associated with any Province. It is the only battlefield this attack. Assign any number of Ratling Personalities you control to attack there. The target assigns...
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Ratling Ancestor · Creature · UniqueWhile G'ni'ch is in play, each time an opponent plays a Shadowlands card, that player chooses whether that card enters play bowed (even if it was already entering play bowed) or whether G'ni'ch gains +1F/+1C permanently.
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Ratling Creature · Tattered Ear Tribe · Scout. Recon Open: Bow Ku'chek: Target a Province. Before each time a battle resolves at that Province, reduce the Force of each card at it to 3
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Ratling · Creature · Grasping Paw Tribe · Experienced · Unique. Reaction: After a player draws one or more cards from his own card effects, discard a card: The player must discard a number of cards equal to the number drawn.
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Ratling Clan Champion. Green-Green-White Tribe. Chieftain. Creature. Experienced. Unique Will only join a Ratling player. Ratling Followers gain +1F while attached to Kan'ok'ticheck. After each time one of your Ratling Followers attached to one of your other Personalities is destroyed, you may return it to play unbowed attached to Kan'ok'ticheck.
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Jingasa. Will only attach to K?mee or a Monk. Reaction: After this Personality bows to pay the cost of a Kiho action or one of his base abilities, bow this card: Straighten him. He cannot perform actions until this phase ends.