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16 other products in the same category:
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NinjaOpen: Bow your performing Ninja Personality and target a Retainer: Destroy it. Battle: Choose your performing Ninja Personality with no non-Ninja Followers at the current battlefield: Move him to a differetnt location. If he moved straighten his unit. Discard a card in a province.
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Political Open: Bow a target Courtier you control: Before the next time this game a Personality would become Dishonored during battle, destroy him instead. If the Dishonoring was a cost, it is still paid
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Mantis Clan · Samurai · Magistrate · Naval · Experienced · Unique. Battle: Any number of times per turn, pay 2 Gold: Give Okame +1F. Battle: Bow Okame unless your Family Honor is greater than its starting value: Ranged Attack with strength equal to his Force
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Nonhuman. Shadowlands The Goblin Warmonger may not be killed so long as he has any Goblin Followers in his unit. If the Goblin Warmonger is destroyed with Goblin Followers in his unit, destroy all of the cards in the unit except Goblin Warmonger, who becomes bowed.
€0.50
Mantis Clan Orochi · Reef Breaker · Creature · Naval. May not attach non-Storm Rider Followers. While it has no Followers, you must declare a normal attack and must assign Hyotaru during its Infantry Maneuvers Segment. Battle: Once per battle: Target an opposing unit. Until the battle ends, the unit does not contribute Force to armies. Until the turn...
€0.50
Political Limited: Target and bow a Samurai you control: Target a card in your hand and another player. That player guesses whether its printed Focus value is ?high? (3 or more) or ?low? (2 or less). Show the card. If the guess is right, the player draws a card; otherwise, gain 3 Honor.
€0.50
Battle: Destroy Shakoki Dogu. Discard the top card of your Fate deck. This Personality gains Force equal to the discard's Focus value.
€0.30
Dragon Clan • Samurai • Tattooed • Soul of Mirumoto TsugeNokkai has +1F/+1C while dueling, or opposed by, a Phoenix Clan Personality.After the first time each turn Nokkai challenges a Personality, draw a card.
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Black Scroll * Unique Give this Shugenja a -1C Corruption token each time he straightens. Ritual Open: Bow this Shugenja and any number of your other Shugenja to permanently lower a target Personality's Chi by the number of Shugenja in this Ritual, to a minimum of 1. This effect may target each Personality once per game.
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Elemental Fire Battle: Bow this Shugenja: Produce two consecutive Ranged Attacks with strengths equal to the caster's Chi. Elemental Fire Battle: Bow this Shugenja: Produce a Ranged Attack with strength equal to twice the caster's Chi.
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Mantis Clan Bushi · Pirate · Naval. Raid Battle: If Tokaro is attacking during a Raid battle, bow him: Target a Holding controlled by the Defender and a Personality who has not been opposed this attack. Lose 2 Honor. The Defender may give you control of the Holding. If you gain it, move the Personality home and bow him; otherwise, destroy the Personality...
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Reaction: When a personality has recieved from an action a force bonus more than or equal to his or her printed chi, bow the personality. The Personality cannot straighten during his or her controller's next straighten phase.
€1.00
Reaction: Before another player's action resolves: Negate its effects that bow, destroy, or discard your Holdings, Regions, or Terrains in play.Open: Pay 2 Gold: Draw a card.
€6.00
Scorpion Clan · Courtier · Unique. After Hisoka enters play: Target a card. While Hisoka remains in play, after each time that card bows, its controller loses 2 Honor.
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Samurai • Imperial • Magistrate • Paragon • Unique Limited: Bow a target dishonorable personality.
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Imperial. Political Reaction: Before another player's action moves this unit: Negate the movement.
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Ronin • Samurai While there are two or more different Clan alignments among Personalities you control, Terasaka costs 1 less Gold to bring into play for each such Clan alignment.
€1.50
Experienced • Ronin • Samurai • Sensei • Tactician • UniqueAfter Tamahime enters play or overlays: Discard all your other Sensei Personalities.Your other Ronin Personalities have Tactician.Your other Ronin cards enter play paying 1 less Gold.Battle: Target an enemy card without attachments: Destroy it.
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Unaligned Samurai • General • Unique Other Samurai Personalities have +2F while in an army with Shigekawa. Battle: Target and bow 2 Samurai Personalities you control in Shigekawa's army: Target an opposing Personality. Bow him.
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Reaction: After a Ranged Attack is targeted: Give it a strength bonus equal to its current strength.
€0.30
Battle: Target one of your unbowed Mantis Clan Personalities: Ranged Attack with strength equal to his Chi, and +2 strength if he is a Magistrate.
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Ronin • Samurai • Cavalry • ScoutBattle: Ranged 4 Attack.
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Ronin • Samurai • Cavalry • ScoutBattle: Ranged 4 Attack.
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Unique Waive the First Legion's Honor Requirement when attaching it to a Daimyo or Champion Personality. Destroy the First Legion if this Personality is dishonored.
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Experienced • Ronin • Samurai • Sensei • Tactician • UniqueAfter Tamahime enters play or overlays: Discard all your other Sensei Personalities.Your other Ronin Personalities have Tactician.Your other Ronin cards enter play paying 1 less Gold.Battle: Target an enemy card without attachments: Destroy it.
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Reaction: Before an Event resolves: Negate its effects.Battle: Choose your performing Personality: Move him home. Straighten his unit if he moved.
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Lion Clan • Samurai • Soul of Matsu TuriFavor and Lobby actions cannot target Rutaro.
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Lion Clan • Samurai • Sensei • Tactician • LoyalAfter Tamisu enters play: Discard all your other Sensei Personalities. After your Tactical, Bushido Virtue, or Terrain action resolves: Give a Lion Clan Personality +1F.
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Mantis Clan • Samurai • Naval • Scout • Experienced • UniqueBattle: Twice per turn: Ranged 4 Attack
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Battle: Target one of your unbowed Mantis Clan Personalities: Ranged Attack with strength equal to his Chi, and +2 strength if he is a Magistrate.
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Mantis Clan • Samurai • Scout • NavalBattle: Ranged 3 Attack with +2 strenght if you have Reconnaissance
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Tactical Battle: Target a Tactician you control: Search your Fate deck for an Action card with a Battle or Open action or for a Formation card. If you find a card, take a Battle or Open action to play it.