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Arrival of the Obsidian Champion
En Stock
€0.70
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IaijutsuAs a Focus Effect: Negate any destruction for losing this duel. After this duel ends, its winner’s controller gains 2 Honor. Reaction: After another player’s Iaijutsu action targets your Personality: Negate his destruction from the action’s effects.
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Reaction: Any number of times per turn, after a Ranged Attack targets a card in this army, bow this Shugenja: The Ranged Attack targets another card at this battlefield that would be legal for any player (including yourself) to target with a Ranged Attack.
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Unicorn Clan Gunso · Battle Maiden Samurai · Cavalry. When Xieng Chi is the target of a charge, she gains an additional 1F.
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Mantis Clan · Samurai · Magistrate. Battle: Ranged 3 Attack that can target a dishonorable Personality ignoring its Followers. This Ranged Attack has +1 strength if the target is a Personality with 0 Personal Honor
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Nonhuman • RatlingRatling Scavenger attaches Items paying 2 less Gold, to a minimum of 1.
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Crab Clan • Fallen • Samurai • ScoutAfter Ogata enters play, lose 2 Honor.Ogata has +1F for each opposing Madness token.
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MineBow this card: Produce 2 Gold, or 3 Gold if you are a Dragon Clan player.
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Bow • Two-Handed • Weapon Battle, w: Ranged 2 Attack. You may destroy this Item to move this Personality home.
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Battle : Move a target attacking unit home. If it moved, bow it.
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Elemental battle Terrain: If you have the ring of water in play, you may destroy this terrain, then get a terrain from your fate dck or discard pile and immediatly resolve it. Shuffle the deck if the terrain came from it.
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Reaction: After your Dynasty Phase ends, target your unbowed Personality: Attach one or more Followers or Items to him, paying all costs.
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Samurai • Scout Keisuke's printed ability has Tireless while you control a Terrain or Crab Clan Personality at his battlefield.Battle: Straighten a target attachment
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Political Battle: Bow your target Courtier: Target one to three enemy Personalities. Reduce each one’s Force by your Courtier’s Personal Honor or Chi (you choose). Gain 1 Honor.
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PoliticalReaction: After an attacking player announces a Battle action before the Defender’s first normal opportunity to act or pass: Negate its effects. Open: Choose your performing dishonorable Personality: Rehonor him. After the next time (this turn) you lose Honor from another player’s card effect, give him three +1F Revenge tokens.
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Ritual Limited: Bow a number of Shugenja Personalities you control, including this one, equal to the number of units the target controls: Target a player. Bow all units he controls.
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Tactical Battle: Target a Tactician you control who is not at the current battlefield: Target a Personality controlled by the enemy leader who is not at the current battlefield. Move both targets to the current battlefield. Straighten their units.
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Reserve Formation. Formed by 3 Samurai Personalities. After this card enters play, draw a card, then target a Personality in the current battle. While this card's ?Formed by? condition is met, that Personality has Yu 10 and cannot be destroyed except to pay costs.
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Unique. Bow this card: Produce Gold equal to 2 plus the number of Magistrates you control. Open: Bow this card, and target and bow a Magistrate you control: Target a Personality. His abilities may not be used this turn
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If you are a Lion Clan placer, this card counts as a Follower, a Weapon, and an Armor (as well as an Item) for satisfying Formation ?Formed By? requirements.
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Ritual Limited: Bow this Shugenja and one other Shugenja Personality you control, and destroy this card: Target a bowed Personality. Destroy him.
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Will only attach to a Samurai or Bushi. You may attach this card from your hand as a Battle aciton. Personalities with Followers in this army gain +1F. Opposing Personalities with no attached cards have -1F. Reaction: Once per turn, after Hero's Banner is destroyed while in an army, return it to your hand and reduce its Gold cost to 0 until the battle...
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Unaligned Creature · Dragon · Shugenja · Cavalry · Naval · Experienced 2 · Unique. Personalities and Followers have the Naval trait while in an army with Water Dragon. After a Cavalry Maneuvers Segment ends, you may assign any number of units from your home to battlefields
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Weapon . Unique Costs 1 less Gold if you are a Unicorn Clan player. You may bring Yumi of Fire into play from your hand as a Battle action. If you do, you may immediately gain an additional Battle action to use the following ability: Elemental Battle: Bow this Personality for two consecutive Ranged 3 Attacks.
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Ratling · Tattered Ear Tribe · Scout · Creature. Reaction: After Nem'tek enters play: Target an Item or Follower in any discard pile. Reduce its Gold cost by Nem'tek's Chi, to a minimum of 1. Attach it to Nem'tek, paying all remaining costs.
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Phoenix Clan Yojimbo · Samurai. Elemental Air Battle: Once per battle, if there is an Air Shugenja in Shinsaku's army: Target a Personality in Shinsaku's army. Straighten the target. Elemental Earth Battle: Once per battle, if there is an Earth Shugenja in Shinsaku's army: Raise or lower the strength of the Province Shinsaku is at by 5.
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Kiho Reacttion: Target one of your unbowed Shugenja or Monks to redicect an action targeting him to one of your Samurai, or targeting one of your Samurai to him.
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Ratling Scout · Creature · Unique. Recon Open: If it is the Action Phase: Target a Province. Until the turn ends, Ratling Personalities you control have the ability, ?Battle: Bow this card: Ranged 3 Attack. This may be combined with Ranged Attacks from other units,? while at that Province's battlefield.
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Political Battle: Target one of your Courtiers to target a defending Personality in this battle. If the defending Personality is bowed or at home when the battle resolves, dishonor him, and you may search your Fate deck for a Political Action card, show it to all players, and put it in your hand.
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Elemental Kiho Open: Target and bow a Monk you control, and target and put an unbowed Ring you control in your hand: Target a Personality. He adds no Force to his unit, his abilities may not be used, and his controller may not target him with actions. These effects last until a Ring enters play.
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Open: During the Action phase, bow one or more of your Personalities with a combined Chi greater than 12 as a cost. Ninja contribute +3C each for this payment. The Dynasty Phase occurs immediately after the Action phase this turn (and before the Attack Phase, if any).
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Weapon. Battle: Bow this card: Ranged 3 Attack. Battle: Destroy this card: Target an opposing Follower, or an opposing Personality with no Followers, with greater Force than this Personality's. Destroy the target.