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16 other products in the same category:
€1.00
Unique Bow Phoenix Library to produce 2 Gold. Reaction: Bow Phoenix Library after you attach a Spell from your hand to one of your Phoenix Clan Personalities to draw a card.
€0.10
Battle: target an opposing personality and one of your personalities in this battle. Discard your fate deck's top card. Lower the opposing personalities force and your personalities chi by the focus value. If your personality is Crane, this cannot drop his chi under 1
€0.50
Mantis Clan · Samurai. Battle: Bow Amaya: Ranged 4 Attack. Bow the Ranged Attack's target if it is still in play.
€0.50
Unaligned Imperial Herald.Courtier.Unique Political Reaction: After bringing a Personality into play, bow Nishio: Target the Personality. He swears fealty. Reaction: After bringing a Personality into play, bow Nishio: If you are a Shadowlands player, target the Personality. He permanently gains the Shadowlands trait.
€0.70
Unicorn Clan Samurai · Cavalry · Tactician · Junghar · Unique · Soul of Shinjo Yasamura Experienced. After Nakaga enters play, draw a card.
€3.00
Crab Clan Samurai · Hero · Yu 3 · Unique. Actions may target Iseki as if she has been targeted with Hida's Avalanche this turn.
€0.10
Crane Clan Sculptor. Shugenja Limited: Bow Tsukiyoka. Place a 1C Nemuranai token on a Personality without a Nemuranai token.
€0.10
Scorpion Clan Yojimbo · NinjaWhile you have at least one unbowed Shosuro Kamatari in play, other players may not target your Courtiers with actions unless the Courtier is in an army or they bow their Stronghold as an additional cost of the action.
€2.00
PoliticalOpen: Choose your performing unbowed Courtier: Take the Imperial Favor. Battle: Discard the Imperial Favor and target an enemy Personality: Dishonor him. Bow him. Move him home. His controller loses 2 Honor.
€0.70
UniqueLimited: If another player has 40 or more Honor, has 5 Rings in play, or you have –20 or lower Honor: The Dynasty Phase comes before the Attack Phase this turn. Battle: Draw a card.
€0.10
Open: Play during another player's Action Phase when the active player controls more than five Personalities. The active player chooses to either pay Gold equal to the number of his or her Personalities or shuffle all cards in one of his or her units into their owners' deck.
€1.00
Until the game ends, you have the ability, "Battle: Once per battle, target your Personality with an attachment: Bow a target enemy Personality without attachments."
€0.10
Nonhuman Battle: Bow the Guard. No cards in this battle can receive any further force bonuses until after the resolution phase of this battle (including terrain bonuses).
€0.50
Battle: If your army has at least one unbowed Samurai and the enemy army has more unbowed Personalities than your army: The enemy leader must repeatedly target and bow a Personality in his army until this is not the case or until he can no longer do so
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€2.00
Limited: Attach one or more Spells from your hand to your Personalities, obeying all restrictions and paying all costs. Lower by 1 the Gold cost of each Spell attaching in this way that hasn't had its Gold cost lowered by other effects. Then, if you attached any Spells, you may draw up to two cards.
€2.00
Assassin • KolatLimited: Target a Personality with 4 or less Chi: Destroy him. Lose 4 Honor.Limited: Target a Retainer: Destroy it. Lose 4 Honor
€0.10
Political Limited: Discard the Imperial Favor to send an attacking or allying Personality home from this battle, bowed. You may take this action during a battle in which you have no units.
€0.50
Legacy. Bow this card: Produce 2 Gold, or 3 Gold when paying a Gold Cost on an Action card.
€1.00
Forest • Unique This card will not straighten before your second turn. Bow this card: Produce 2 Gold.
€1.00
Each Personality and Follower with over 2 Force bows. No Persaonalty or Follower with over 2 Force can straighten befpre your next turn.
€0.50
Battle: Target one of your opposed Crab Clan Personalities: Give him +4F. Until the battle ends, actions taken by enemy players that target him have the additional cost, "Discard a card."
Customers who bought this product also bought:
€2.00
Assassin • KolatLimited: Target a Personality with 4 or less Chi: Destroy him. Lose 4 Honor.Limited: Target a Retainer: Destroy it. Lose 4 Honor
€0.30
Scorpion Clan Poison Master · Ninja · Duelist · Ninjutsu 1. Reaction: Once per turn, after another player targets Oniji with an action: Target a Personality that player controls; the target must oppose Oniji if it is an Attack Phase. Oniji issues the target an unrefusable challenge.
€2.00
Limited: Attach one or more Spells from your hand to your Personalities, obeying all restrictions and paying all costs. Lower by 1 the Gold cost of each Spell attaching in this way that hasn't had its Gold cost lowered by other effects. Then, if you attached any Spells, you may draw up to two cards.
€5.00
Limited: Pay Gold equal to the target's total Gold cost plus 2: Target a unit. Lose 3 Honor. Destroy the unit
€3.50
Obsidian • UniqueOpen: Target a non-Unique Holding: It produces 1 less Gold when it bows to produce Gold. Open: Remove this card from the game and target one to three face-up Personalities in provinces: Discard them, refilling the provinces face-up.
€0.70
Ninja Limited: Bow your target Ninja Personality and pay Gold equal to the targeted unit's total Gold Cost: Destroy a target unit. Lose 4 Honor.
€5.00
Fortune • UniqueLimited: Look at the top card of your Fate deck. You may discard it. Open: Discard this card and target anon-Unique Strategy in your Fate discardpile: Put the Strategy into your hand.
€0.50
Battle: Target one of your opposed Crab Clan Personalities: Give him +4F. Until the battle ends, actions taken by enemy players that target him have the additional cost, "Discard a card."
€0.10
Bow Iron Mine to produce 2 Gold. If you are a Crab Clan player, bow Iron Mine to produce 3 Gold.
€4.00
You may discard cards from your hand with a total Focus value of exactly 4. If you do, either draw 3 cards or target a player. If you target a player, he discards cards from his hand with a total Focus value of at least 4 if possible, or shows his hand if he cannot