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16 otros productos en la misma categoría:
1,00 €
Void Void Battle, w: Give a target enemy Personality or Follower -2F. If this Shugenja is Void, one ability in the target's unit cannot be used.
2,00 €
Phoenix Clan • Void • Shugenja • Inquisitor • Magistrate. Open: Bow Serizawa: Give -4F to a target Personality with lower Personal Honor than Serizawa’s Chi
0,20 €
Phoenix Clan • Monk • Golden Arm Prodigy. Battle: Target an enemy Personality. His controller bows a number of cards in that unit equal to the number of Spells and Rings you control, or one, whichever is greater.
3,50 €
Ninja Open: If it is the Action Phase, discard cards with total combined Focus values greater than the target’s Chi: Target a Personality. Lose 2 Honor. Bow the target.
3,00 €
Phoenix Clan • Samurai • Duelist • Yojimbo. After the first time each turn Sakishi assigns, if his army has a Shugenja in it: Gain 1 Honor. Battle: Target one of your Shugenja Personalities: Move him to Sakishi’s battlefield
0,30 €
Until the beginning of your next turn, Shugenja Personalities need not bow to cast Spells or Kihos or to use innate abilities. Until the beginning of your next turn, no action on each Spell and Kiho card can be used more than once and no innate ability can be used more than once.
0,20 €
Phoenix Clan Water Shugenja · Magistrate. Reaction: Once per battle, if Tsune is at the current battlefield, after an action with an element trait bows a card or moves a unit home: Target a card that was bowed or moved. Destroy it.
0,10 €
Lion Clan Deathseeker. Samurai Battle: Bow and destroy Setai to destroy an opposing Personality with a Force less than Setai's Personal Honor.
0,50 €
Mantis Clan Pirate · Naval. Limited: Once per turn, if Buntaro was in an army this turn, pay Gold equal to the target's printed Gold cost: Target a Holding controlled by another player. Gain control of it. Straighten it. Give control of it to that player when the turn ends.
0,50 €
Shadowlands Limited: For the rest of the game, you may not win by Honor or play Allegiance cards, and you have the ability, "Open: Bow a Wind you control or your Stronghold: Target a Personality. If you control him, permanently give him the Shadowlands trait. Bow or straighten all Shadowlands cards in his unit."
0,10 €
Ronin • Samurai • Yojimbo Reaction: After the resolution of an action that moved Zanaru to a battlefield: Straighten a target non-Samurai Personality at that battlefield.
3,00 €
Battle: Bow your performing Scout and target a face-up Scout Personality in your province: Bring the target into play at the current battlefield, paying all costs. If you have Reconnaissance, you may take an additional Battle action.
1,00 €
All players with more than 20 Family Honor lose 5 Honor.
1,00 €
You may focus this Strategy face-up to discard the last card the other player focused (if any), then draw a card. Each player may focus one additional time this duel.
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0,10 €
Battle Terrain: This Terrain takes effect when played. While this Terrain is in play, cards in the fiefs of players with one or more units at this battle can make ranged attacks as though they were in this battle.
0,10 €
Tortoise Clan Chui. Sailor. Naval Samurai. Yoritomo's Alliance While you control a Port, Keda gains +1 Chi.
0,30 €
Thunder • RitualLimited: Any number of times per turn, bow this Shugenja and zero or more of your other performing Shugenja: Until your next turn begins, give your provinces a strength bonus equal to half the total Chi of the performers, rounded up
0,30 €
Battle Terrain: This terrain takes effect as soon as it is played. All Followers at this battle are considered unattached. After the end of this battle action phase, or when this terrain is destroyed, each player's remaining Followers may be attached to any of that player's surviving Personalities in this battle. Followers unable to legally attach in this...
2,50 €
Ninja Weapon Lose 2 Honor. Only a Ninja Personality can attach the Ninja-to.
0,10 €
Naga Samurai. Nonhuman All Naga cards in Naga Warlord's unit have a 1F bonus while they remain in his unit. (Clarification: Has a base 3F, and only gives +1F to other Naga cards in his unit.)
3,00 €
When this Family loses a Province, add two Strength points permanently to all remaining Provinces.
0,10 €
Crab Clan Border Guard. Samurai Hio can remain bowed. Reaction: After a battle in which Hio defended, bow Hio to Raise that Province's Strength by 7 while he remains bowed.
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0,20 €
JadeBow this card: Produce 3 Gold, or 5 Gold if paying for a Jade card.
0,50 €
IaijutsuReaction: Before the resolution of a Political action performed by a Personality, choose your performing unbowed Samurai: He duels the other Personality. Destroy the duel's loser. If your Samurai wins the duel, the Political action's effects do not happen.
3,00 €
Battle: Target one of your units in this battle. You cannot target that unit or cards in it with actions until after the battle ends. Destroy the unit when the battle ends. If the unit is still in this army at the beginning of the Resolution Segment, double the Force of the Personality and each Follower in the unit.
0,20 €
Pearl • RetainerBow this card: Produce 1 Gold, plus 1 additional Gold for each Port in play.
0,30 €
UniqueStarting with you and proceeding in turn order, each player shows his Dynasty deck's top card. If the card is a Personality, the player brings it into play, ignoring Honor Requirements and Gold cost, and negating entering-play effects. If the card is not a Personality, discard it.
1,00 €
Battle/Open: Any number of times per turn, bow this Shugenja, target a Personality, and destroy this card unless you control the Personality: Switch his Personal Honor and Chi.
0,20 €
PoliticalReaction: Before an action resolves, if discarding the Imperial Favor is one of its base costs: Negate the action's effects.
0,50 €
Unaligned Undead Samurai. Nonhuman. Experienced 2. Unique. Shadowlands Lose 6 honor. Tsume will not enter play if your family honor is above 0. You cannot assign Tsume to the same battle as a unit with no Shadowlands cards, and vice versa. Open: Bow Tsume. Straighten a Shadowlands card. Battle: Once per turn, bow an opposing Unicorn personality.