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16 otros productos en la misma categoría:
0,30 €
Scout Battle: If a Recon action has targeted this battlefield’s province this turn: Ranged 4 Attack.
0,10 €
Ratling Scout. Grasping Paw Tribe Creature. Cavalry Ratling Followers gain the Cavalry trait while attached to Ruantek.
5,00 €
Focus Effect: If your Personality in this duel is Crab Clan: Set the Focus Value of this card to 5 or his Force, whichever is lower. Battle: Target one of your unbowed Crab Clan Samurai or Berserker Personalities: Target an enemy Personality with lower Fo
0,30 €
Crab Clan Bushi · Berserker. Battle: Bow Rikyu: Once per battle, target an opposing unit with total Force less than or equal to Rikyu's unit total Force. Bow the target. Battle: Bow a Follower attached to Rikyu: Once per battle, straighten Rikyu
0,10 €
Battle: Choose your performing unbowed Personality and target an enemy Personality with fewer keywords, ignoring “Soul of” keywords: Bow all cards without attachments in his unit.
1,50 €
Weapon Engage, w: Give a target enemy Personality or Follower -2F.
0,20 €
Ratling Sensei. Limited: Target and discard a Ratling Personality from one of your Provinces: Fill that Province face-up. Draw a card. Battle: Any number of times per turn, discard a card: Target a Ratling Personality you control that this has not targeted this battle. Move him home.
0,30 €
Earth • Magistrate • ShugenjaGinrao enters play for 1 less Gold if your Allegiance is Progressive or you are a Crane Clan player. Ginrao also enters play for 2 less Gold if you do not control another Ginrao or you took a Kharmic action this turn.
0,20 €
Lion Clan • Samurai • Soul of Matsu TuriFavor and Lobby actions cannot target Rutaro.
0,20 €
Each player may search his Fate deck and discard pile for an Elemental Ring, show it to all players, and put it in his hand.
5,00 €
Elemental Battle : Bow this Shugenja and destroy this Spell to end this battle without resolution. All units go home bowed.
0,20 €
Target one of your Personalities. Each other player, in turn order, may target one of his Personalities; your Personality challenges each of them immediately after they are targeted. Each duel’s winner gains 3 Honor; destroy the loser. If you lost none of these duels, remove your Personality from the game and gain a Province to the left of your leftmost...
1,00 €
Retainer • Shadowlands After this card enters play: Lose 3 Honor. Bow this card: Produce 2 Gold, or 3 Gold if paying for an Oni.
2,00 €
Terrain Personalities at this battlefield have a Force penalty equal to their Personal Honor. Battle: Destroy a Terrain (if able). Put this Terrain into play.
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0,50 €
Retainer. Unique Bow Lion Scout to produce 2 Gold. Reaction: Bow Lion Scout when one of your Lion Clan Personalities performs a Tactical action. The Personality may perform one additional Tactical action this battle, but it must be a type of Tactical action he did not perform previously this battle.
0,70 €
Will only attach to a Samurai. This Personality may not become dishonored except from losing a duel. If this Personality loses a duel, destroy Kakita Instructor and lose 3 Honor. This loss may not be modified.
0,50 €
Unique * City of Night's cost cannot be modified. Bow the City of Night to produce 3 Gold. Limited: Bow and destroy the City of Night to draw a Fate card.
0,50 €
Kiho Limited: Bow one of your Shugenja or Monks to look at the top three cards of any one deck and rearrange them in any order.
0,70 €
Political Reaction: Play before another player loses Honor to bow a Personality controlled by that player with a Foce less than or equal to the loss. Negate the loss.
1,00 €
Unaligned Shugenja * Grand Master of the Elements * Experienced Morito Tokei * Unique Elemental Open: Once per turn, take two consecutive Limited, Battle, and/or Open Elemental actions appropriate to the current phase. Elemental Reaction: Bow Tokei to cancel an Elemental Action.
1,00 €
Mantis Clan Samurai · Tsuruchi Family Daimyo · UniqueBattle: Once per battle, bow for a Ranged 5 Attack, or make a Ranged 3 Attack without bowing.Reaction: When a player declares an attack against you, target one of your units to straighten each card in it with an ability that produces a ranged attack. This may be done while Ichiro is bowed.
0,50 €
Phoenix Clan Shugenja * Experienced * UniqueReaction: Once per turn, before you choose a target for a ranged attack from your cards, allow that attack to target a Personality with Followers.
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0,70 €
Unaligned Creature . Unique While Ki-Rin is unbowed and honorable, Personalities with a Personal Honor of zero, four, or five cannot assign or move into armies attacking your Provinces.
1,00 €
Phoenix Clan Ancestor * Unique Reduce the Gold costs of all copies you own of Spell cards attached to this personality by this personality's chi, to a minimum of 1.
1,00 €
Unique Bow Phoenix Library to produce 2 Gold. Reaction: Bow Phoenix Library after you attach a Spell from your hand to one of your Phoenix Clan Personalities to draw a card.
1,00 €
Crab Clan Samurai * Courtier Political Reaction: Once per turn, dishonor a Personality after he or she issues a challenge to a Crab Clan Personality with less Chi than the challenger.
0,70 €
If you control the Imperial Favor, you may discard it to give each of your Courtiers the following ability until the beginning of your next turn: "Political Open: Bow this card during the Action Phase to bow a non-Unique Personality with lower Personal Honor."
0,50 €
Battle: Target one of your defending Personalities. Take a more-experienced version of the Personality from your Dynasty deck and overlay it as if during the Dynasty Phase, paying any costs.
0,70 €
Limited: Until the end of the game, Personalities gain this ability while they are Clan Champions: "Reaction: Before you bring a Personality from your Faction into play, bow this Clan Champion to either waive that Personality's Honor Requirement or lower his Gold cost to half, rounded up."
0,50 €
Crab Clan Samurai * Unique * Soul of Hida Tsuneo Your other Personalities gain +2F while in a defending army with Isamu.
0,50 €
Remove your Personality with the highest Force from the game. You choose in the case of a tie. All of your other Personalities permanently gain +1 Force, +1 Chi, and +1 Personal honor.
0,70 €
Limited: Bow one of your Personalities and target another player's Holding to issue a challenge to that player. The player may accept the challenge with any of his Personalities. If he refuses, or loses the duel, bow the Holding and gain permanent control of it, but do not destroy the opposing Personality. If your Personality loses the duel, destroy your...