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16 otros productos en la misma categoría:
0,50 €
While you controlat least one Ronin Village, your Farms produce one extra Gold when paying for the cost of a Samurai with no Faction alignments or Ashigaru. Samurai with no Faction alignment and Ashigaru have +2F while defending this Province. Ronin often seek the favor of clan samurai by protecting the inhabitants of a remote village.
1,00 €
Limited: Target a Samurai Personality. For the rest of the game, that Samurai cannot lobby, and at the end of each of his controller's Action Phases, if he is able to attack, his controller must declare an attack and assign him. The Samurai permanently gains +1F/+1C after each time he is in a battle during its resolution. Only one Today We Die may be...
1,00 €
Unique Bow Phoenix Library to produce 2 Gold. Reaction: Bow Phoenix Library after you attach a Spell from your hand to one of your Phoenix Clan Personalities to draw a card.
3,00 €
Search your Dynasty deck for a non-Unique Holding. If you find one, permanently raise its Gold cost by 1 and refill this Province with that card, face-up.
0,10 €
Singular While in a battle at this Province, Samurai gain the ability: "Battle: Bow to destroy an opposing Follower or an opposing Personality without Followers."
0,20 €
Air Open, w: Bow this Shugenja to create a 2C/0PH Illusion • Samurai • Spirit Personality with Force equal to this Shugenja's Chi, plus 1 if he is Air. Destroy this Spell.
0,10 €
Fortification All ranged attacks produced by cards in the attacking army have their strengths reduced by 1, and all ranged attacks produced by cards in the defending army have their strengths increased by 1.
0,50 €
Unaligned Undead Samurai. Nonhuman. Experienced 2. Unique. Shadowlands Lose 6 honor. Tsume will not enter play if your family honor is above 0. You cannot assign Tsume to the same battle as a unit with no Shadowlands cards, and vice versa. Open: Bow Tsume. Straighten a Shadowlands card. Battle: Once per turn, bow an opposing Unicorn personality.
2,50 €
TempleBow: Produce 1 Gold.Open, Bow: Search your Fate deck for a Ring. Show it. Put it into your hand. Discard a card. Destroy this Holding.
0,10 €
Taking this Action is considered using the Imperial Favor. Political Open: Discard the Imperial Favor to give each of your Provinces +4 Strength until the turn ends. Political Reaction: When a card casts a Kiho or Spell or uses an innate ability, discard the Imperial Favor to cancel that action.
0,30 €
This Event cannot resolve if you control a Shadowlands card. Until the game ends, you may not play Shadowlands cards, Followers you control have +2F while opposing a Shadowlands card, and Personalities you control have +2F/+2C while opposing a Shadowlands card or while in a duel against a Shadowlands Personality
0,20 €
You may play this card face-up as a focus in a duel to force the opposing player to focus, if able, at his or her next chance to focus or strike. The focus is chosen randomly from the cards that player can legally focus.
0,30 €
Kiho Elemental Reaction: Bow any one of your monks or shugenja when honor is being gained or lost. Redirect the honor gain or loss to another player.
0,10 €
Ninja. Open: Target a Ninjitsu Personality you control. Flip it face-down. You may perform this action any number of times per turn. Open: Once per turn: Target a face-down Personality you control. If it would not be Unique, flip it face-up, ignoring costs; otherwise, remove it from the game.
0,10 €
Unicorn Clan • Nonhuman • Dog • Cavalry • Guardian • Spirit Will not attach cards. Reaction: After the resolution of another player’s action that bowed, moved, or destroyed one of your Human Personalities while he was at Inugami’s battlefield: Bow a target enemy Follower or Personality without attachments.
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1,50 €
This card has a Focus value of 6 when focused in a duel, discarded for a Tactician Force bonus, or used for its Focus value with an ability on a Personality. The Personality has -2C after the duel or ability resolves.
0,30 €
Until your next turn begins, raise the Chi of each Personality in the game by his or her Personal Honor.
0,50 €
All Ports, Marketplaces and Trade Routes in play produce one less gold when bowed while the Hideout is in play. Bow the Bandit Hideout to produce gold equal to the number of Ports, Marketplaces and Trade Routes that other players have in play. Lost 2 Honor.
1,00 €
You may not have more than one Shrine to Bishamon in play.Bow Shrine to Bishamon to produce 2 Gold.Open: Bow Shrine to Bishamon and one of your Personalities to give a Personality +3F.
0,30 €
If you are not a Shadowlands player, you have a Wind, and no other players have your Wind, you gain the Imperial Favor and no other player may lobby for the Favor before the start of your next turn.
0,10 €
Retainer Reaction: When you destroy an army or Province as the Attacker or Defender, bow the Famous Poet to gain 3 Honor.
0,20 €
Reaction : Before an action moves one of your target Personalities home from a battlefield: Negate the movement. You can not target the Personality with actions or bow him to pay costs (until the turn ends).
0,20 €
Elemental Earth Battle: Bow this Shugenja to bow an opposing Personality.
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0,50 €
Target an opponent, who then targets two of your Personalities. Each one gains the Cavalry trait if he or she does not have it, or +2F if he or she does. These effects last until the start of your next turn.
1,00 €
Reaction: Play this card when one of your Personalities wins a duel or is in an army that destroys an opposing army. Go through your Dynasty deck (Provinces if necessary) and put the Experienced version of that Personality into play on the Personality as per the rules for an Experienced Personality. Reshuffle your Dynasty Deck.
0,10 €
Toturi Sezaru Political Limited: Discard the Imperial Favor to draw a Fate card. Political Limited: Once per turn, bow your Stronghold or a Courtier to put an Elemental Ring into play from your hand. While in play, that Ring does not count towards an Enlightenment Victory, and at the beginning of each of your turns, discard a card from your hand or...
4,00 €
Dark Virtue Battle: If there are any enemy units at the current battlefield, target a dead Samurai Personality you own: Bring him into play there, paying 2 less Gold and ignoring Honor Requirements.
0,30 €
Reaction: After you destroy one or more provinces or units by winning a battle: Gain 3 Honor.
0,30 €
If you are not a Shadowlands player, you have a Wind, and no other players have your Wind, you gain the Imperial Favor and no other player may lobby for the Favor before the start of your next turn.
0,50 €
Reaction: Play after one of your Events is revealed but before it resolves to prevent it from resolving. Replace the Event with a face-up Dynasty card. You may shuffle the Event back into your deck instead of discarding it.
0,20 €
Reaction : Before an action moves one of your target Personalities home from a battlefield: Negate the movement. You can not target the Personality with actions or bow him to pay costs (until the turn ends).
1,00 €
You may not have more than one Shrine to Bishamon in play.Bow Shrine to Bishamon to produce 2 Gold.Open: Bow Shrine to Bishamon and one of your Personalities to give a Personality +3F.
1,00 €
Ninja Battle: If the current Province has no Regions, move a Region from one of your other Provinces to this one. You must be the Defender to play this card.