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16 otros productos en la misma categoría:
0,10 €
Unicorn Clan Samurai · Battle Maiden · Cavalry · Khol. Open: Target and bow a Region you control, which may remain bowed: Target a Personality or a Follower. Give it the Cavalry trait until the Region is unbowed or not in play
3,50 €
Unique Bow to produce 4 gold when bringing a Monk personality into play. This holding is destroyed immediately if any player has more elemental rings in play than you.
11,00 €
Battle: Target a card with no cards attached in the current army. Bow it. Battle: Target and Dishonor a Personality you control at the current battlefield: Target a card opposing him. Bow it
0,30 €
Select a faction other than your own. For the rest of the game, you can bring personalities of that faction into play for 2 less Gold.
1,00 €
Battle/Open: Choose your performing Berserker: Straighten him. Battle: Choose your performing unbowed Berserker and target an enemy Personality or Follower with lower Force: Bow it.
0,10 €
Naval Battle: Bow Mantis Bushi to bow an opposing Follower or an opposing Personality without Followers.
0,20 €
Spider Clan • Shadowlands • Samurai • Paragon • Obsidian Claw After Kurai enters play: Lose 3 Honor.
3,50 €
Spider Clan · Shadowlands · Samurai · Cavalry · Experienced 4 Daidoji Rekai · Unique · Lose 5 Honor. Battle: Twice per turn: Ranged 5 Attack. If this destroyed a Follower, permanently give its Personality Shadowlands. Battle: Target a Follower in any discard pile. Permanently give it Shadowlands and Undead. Attach it to one of your target Personalities,...
0,50 €
Phoenix Clan • Water • Shugenja • Cavalry Battle: Move your target Personality at any location to a battlefield where there are one or more enemy units.
4,00 €
Reaction : Before you target a Ranged Attack from an action performed by one of your Personalities with a Chi of 3 or higher: The Ranged Attack may target a Personality with attached Followers.
0,30 €
For the rest of the game, you may take the action ?Reaction: After you bring a Personality into play from a Province, pay 2 or 3 Gold: Target the Personality. Attach a 2F Follower token to him. If you paid 3 Gold, it has the Cavalry trait.?
0,50 €
Reaction: After a Personality you control is destroyed: Target a card you control. Straighten it
0,50 €
This card remains in play in your home. Open: Discard this card and bow your Stronghold to target a player. Bow his Stronghold. Until the end of the turn, that player's Stronghold and Wind produce no effects except those involving victory and elimination conditions or changes to his Family Honor.
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0,30 €
This card costs 2 less Gold if the performer is Scorpion Clan or Ninja. Reaction: After a Personality you control enters a duel, target him: Raise his Chi to the Chi of the other Personality in the duel. Battle: Target a Personality you control: Target a Personality opposing him. Raise your target’s Force to the other’s Force.
2,00 €
Kiho Elemental Battle Terrain: Bow any of your Shugenja or Monks at this battle with a Chi of 4 or more, to put this Terrain into play. When this Terrain resolves, the attacking and defending armies and all cards attached to this Province are destroyed. If you are the defender, the Province is also destroyed. This Terrain does not resolve unless the...
0,50 €
Political Open: Target a player. Until the end of the turn, that player gains 1 Honor in addition to any other award when one of his Personalities wins a duel, and 1 additional Honor for each opposing card destroyed in the Resolution Segment of battle. Honor gains from any other source are counted as losses instead of gains for that player.
4,00 €
Battle: Target one of your units in this battle. You cannot target that unit or cards in it with actions until after the battle ends. Destroy the unit when the battle ends. If the unit is still in this army at the beginning of the Resolution Segment, double the Force of the Personality and each Follower in the unit.
0,50 €
Dragon Clan Spirit. Samurai Reaction: Once per turn, when a card or Stronghold effect is moving Mio out of a Battle, negate the effect.
0,10 €
Ninja Battle: Raise this Province's strength to equal that of another player's province. Lose 4 Honor.
0,30 €
Battle: Bow one of your Samurai to destroy an opposing Shugenja. If you are a Dragon player, your Samurai gains a +1c permanently.
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4,00 €
Battle: Target one of your units in this battle. You cannot target that unit or cards in it with actions until after the battle ends. Destroy the unit when the battle ends. If the unit is still in this army at the beginning of the Resolution Segment, double the Force of the Personality and each Follower in the unit.
4,00 €
Reaction: When an action is being taken from a Stronghold, pay this card's Gold cost, which equals the Stronghold's Gold Production. Cancel the action. The action is considered to have been used.
0,10 €
Bow the Hiruma Dojo to produce 3 Gold. Reaction: When paying for a Samurai, bow the Hiruma Dojo to lower that Samurai's Gold cost by 4.
5,00 €
UniqueAfter the target of this card's action is destroyed: Lose 10 Honor. After the target of this card's action leaves play: Discard this card. Limited: Put this card into play in your home and target your unbowed Personality: He is your tie to the Imperial Line. Gain 5 Honor.
0,10 €
Ninja Battle: Raise this Province's strength to equal that of another player's province. Lose 4 Honor.
0,30 €
Battle: Move a target attacking unit home. If it moved, bow it.
1,50 €
All Clans. Sensei You may play Technique cards as if you were playing their required Clans.