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Mysteries of Kawaru (Español)
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3,00 €
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16 otros productos en la misma categoría:
4,00 €
Open: Give target Personality a 1F/1C bonus until the end of the turn.
0,10 €
Dragon Clan • Samurai • Tactician Battle: Target an enemy Personality. Neither Takehiro nor the targeted Personality may perform actions until this battle ends.
0,20 €
Crab Clan Taskmaster. Soul of Yasuki Nokatsu Wukau's Followers each gain +1F while attached to Wukau.
0,30 €
Starting with you, each player must bow a number of his or her unbowed Personalities equal to the number of Events that player has resolved this game, or all of them if that player does not control enough unbowed Personalities.
0,20 €
Bow the Jade Works to produce 3 Gold. Bow the Jade Works to produce 5 Gold when paying for a Jade card.
0,20 €
Battle: Bow this card: Give each non- Unique Personality without your Clan alignment in your current army +1F, or +2F if he is opposed.
0,20 €
Battle : Straighten one of your target bowed Personalities. You can not bow him as a cost or target him (until this turn ends).
2,00 €
Unique Only a Personality with over 2 Personal Honor can attach the Golden Obi of the Sun Goddess. Battle: Once per battle, bow an opposing Shadowlands card. Reaction: When this Personality would be destroyed, destroy the Golden Obi of the Sun Goddess instead.
2,00 €
Tattooed The Tattooed Men can be attached for 3 less gold to any Tattooed Personality. Discard any tokens on the Tattooed Men at the end of any battle resolution segment of a battle they were in. Reaction: Put a 1F token on the Tattooed men at the beginning of your end phase on any turn in which they were not in an attacking army.
1,50 €
Your Dragon Clan Samurai may attach two Weapons. Limited: Once per turn, bow one of your Personalities with more than 3 Chi to draw a card.
2,00 €
Crab Clan • Samurai • Kensai • Hero • Unique Hachimoto uses his base Force as his duel stat.
0,30 €
Discipline (You may pay 2 Gold to play this Discipline from your discard pile, then remove it from the game after its action resolves.)Battle: Give this Province +2 or -2 Strength.
0,10 €
Kiho Battle: Bow one of your shugenja or monks in this battle to destroy any one item in this battle with a focus value less than the chi of your Personality.
0,20 €
This Personality gains Tactician while Fan of Command is attached.
1,50 €
Cavalry. Unique Only a Unicorn Clan Personality can attach the Shinjo House Guard. Reaction: After the Cavalry Maneuvers Segment, if the Shinjo House Guard is the only Follower in this unit and their Personality has the Cavalry trait, assign this unit to attack or defend.
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1,00 €
Imperial • Elite (Elite cards contribute Force even if bowed.) This Personality has Elite.
0,30 €
UniqueLimited: End the Action Phase. Discard this Celestial.
0,20 €
Fortification • Kharmic(Fortifications attach, bowed, to the Province from which they entered play.)Before this Province is destroyed, transfer this Holding to an adjacent Province.Tireless Open: Straighten this Holding. It will not produce Gold until after your next turn begins.
0,20 €
Boat • RetainerAfter an action resolves whose effects destroyed your Follower with a Gold Cost of 1 or more: You may put it face-up under this card. Battle/Limited: Any number of times per turn, target your Personality: Attach a Follower from under this card to him, paying all costs.
0,30 €
Until the game ends, during each player's End Phase, he may draw an additional card if he has played any Followers from his hand that turn.
0,10 €
Crab Clan Samurai Yoshi cannot be targeted with Frenzy.
0,70 €
As a Focus Effect, the winner gains 2 Honor.Engage: Give your target defending Personality +2F. If he is a Duelist, the next time this battle he is in a duel, the other player must focus at least once (if able).
0,30 €
Retainer You are considered to have +5 Family Honor when Lobbying checks Honor.w: Produce 1 Gold.Open, w: Straighten a target Personality who Lobbied this turn.
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0,20 €
Scorpion Clan Courtier · Ninja · Mikado costs 2 less Gold if you control a Scorpion Clan Courtier. Political Reaction: After a Political Action card that you played resolves, bow Mikado: Draw a card. Political Limited: Bow Mikado: Look at the top three cards of your Fate deck. You may show one and put it in your hand if it is a Political Action card.
0,30 €
Until the game ends, during each player's End Phase, he may draw an additional card if he has played any Followers from his hand that turn.
0,10 €
Crab Clan Samurai Yoshi cannot be targeted with Frenzy.
0,50 €
Air After you Equip this Spell, give it a number of tokens equal to this Shugenja's Chi. Air Limited: Bow this Shugenja, and destroy a token on this Spell unless he is Scorpion Clan, to dishonor a target Personality.
0,20 €
Fortification • Kharmic(Fortifications attach, bowed, to the Province from which they entered play.)Before this Province is destroyed, transfer this Holding to an adjacent Province.Tireless Open: Straighten this Holding. It will not produce Gold until after your next turn begins.
0,20 €
Interrupt: The action will not move your target Personality (at this battlefield). You may not use his abilities or target him with actions (this turn).
0,20 €
Water • Unique Play after a battle resolves in which you played a Terrain, destroyed a Terrain, and destroyed any cards or Provinces during resolution. You may discard this Ring from your hand to use its ability without cost.Water Absent Repeatable Battle, w: Move your target Personality home or, if he would be opposed, move your...
0,30 €
Retainer You are considered to have +5 Family Honor when Lobbying checks Honor.w: Produce 1 Gold.Open, w: Straighten a target Personality who Lobbied this turn.
0,30 €
UniqueLimited: End the Action Phase. Discard this Celestial.
0,70 €
As a Focus Effect, the winner gains 2 Honor.Engage: Give your target defending Personality +2F. If he is a Duelist, the next time this battle he is in a duel, the other player must focus at least once (if able).