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16 otros productos en la misma categoría:
0,30 €
Before you produce Gold to pay for a card with a base Gold Cost of 1 or greater: You may reduce the total Gold produced by 1; if you did, put a Wealth token on this card after the other card enters play. Limited: Put this card into play. Reaction: When paying a Gold cost, if this card is in play, discard it: Produce Gold equal to the number of Wealth...
0,10 €
Unicorn Clan Fist of the Wolf. Battle Maiden. Samurai. Cavalry Rishimaru gains +2F while it is not your turn. Open: Once per turn, and only on your own turn, bow Rishimaru or one of your Weapons to bow a Personality that attacked you since the end of your
1,50 €
Dragon Clan • Samurai • Magistrate • Experienced • Unique. Battle: Bow one of your target Scorpion Clan Personalities in Taiko’s army, or discard a card: Move home a target enemy Personality with Personal Honor lower than Taiko’s Chi. Gain 2 Honor.
0,10 €
Open: Bow this Shugenja to add his printed Chi to the Force of any Personality in play until the end of the turn. Open: Bow this Shugenja and destroy this spell to add his current Chi to the Force of any Personality in play until the end of the turn.
0,10 €
Until your events phase two turns after this one, all Air, Earth, Fire, Void, Water, and Wind cards are bowed and may not straighten. No player may bring these cards into play. All abilities of these cards, and all elemental effects are negated.
0,20 €
Air • Fire Battle: If there is an Air card in your current army, target your Alchemist and destroy a Fire card in your current army: Ranged 7 Attack.
0,50 €
Spear • Two-Handed • Weapon Will only attach to an Infantry Personality. This Personality cannot gain Cavalry. Cavalry Personalities may not move to oppose this Personality in the Engage Segment.
1,00 €
If you control a Unique Personality: Starting with you, each player targets one of his Unique Personalities. Destroy all Personalities this targeted.
0,20 €
Battle: Choose one of your units. Destroy this unit and one opposing unit with a total Force less than or equal of this unit plus your Personality's Personal Honor. Add two to the Force of this action if it is being performed by a Crane Personality.
0,10 €
Delayed Terrain Battle: This battle ends without resolution. All units go home without bowing.
0,10 €
Minew: Produce 2 Gold, or 3 Gold if you are a Phoenix Clan player.
0,10 €
Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Lion Clan player.
0,20 €
Crab Clan • Samurai • Siege • TacticianLimited: If none of your provinces have been destroyed since your last turn began, or you are a Scorpion Clan player: Gain 2 Honor. Battle: Target an enemy card without attachments: Bow it.
0,50 €
Open: If you control a Personality, target a Personality and pay Gold equal to the number of Personalities you control, or 4, whichever is higher: The targeted Personality may not assign to battlefields.
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1,00 €
Ratling Shugenja · Creature · Third Whisker Tribe · Enlightened · Experienced · Unique · Loyal. Attaches Jingasa cards without Gold cost. Limited: Bow K'mee: Put a Ring in a discard pile into play under your control. The Ring does not count for Enlightenment while in play. If K'mee leaves play at any time, destroy the Ring.
0,70 €
Ratling Brutalizer · Scout · Creature. Recon Limited: Destroy Czinn'tch: Target a Personality you do not control. Lose 5 Honor. Declare an attack against his controller. Create a battlefield not associated with any Province. It is the only battlefield this attack. Assign any number of Ratling Personalities you control to attack there. The target assigns...
0,10 €
Ratling · Creature · Scout. Costs 1 less Gold for Ratling players. Battle: If this card is at the current battlefield, bow and destroy it: Target a Terrain. Destroy it.
0,20 €
Ratling Creature · Tattered Ear Tribe · Scout. Recon Open: Bow Ku'chek: Target a Province. Before each time a battle resolves at that Province, reduce the Force of each card at it to 3
0,10 €
Weapon. After this card attaches to a Human Personality from a player's hand, dishonor the Human, then lose 4 Honor. Ratling Personalities have the Samurai trait while in an army with this card
0,30 €
Ratling · Grasping Paw Tribe · Creature. Reaction: Once per turn, after a player draws a card due to one of his card effects: Discard the top card of that player's Fate deck.
0,50 €
Ratling · Creature · Nonhuman · Bushi · Broken Shinbone Tribe · Experienced Shinbone Pack · Unique. Shinbone Warpack cannot challenge or be challenged. After the first time each turn a Ratling Personality is destroyed: Give Shinbone Warpack a +2F Pack token. Before Shinbone Warpack would be destroyed, remove a Pack token from it: Negate the destruction
0,10 €
Ratling Pack. Scout. Creature Reaction: Before Ratling Guide is destroyed, remove it from the game to draw a card.
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0,20 €
Ratling · Tattered Ear Tribe · Creature · Loyal. You may have up to 6 copies of Akatch in your deck. While you control 3 or more Tattered Ear Tribe cards, Akatch has +2F/+1C and the ability, ?Reaction: After a Ratling Personality enters play from a Province, bow Akatch: Target a Ratling you control. Attach a 1F Ratling Creature Follower token to him.?
0,30 €
Weapon * Unique When Bone of the Tattered Ear Tribe enters play, it gains a +1F/+1C Pack token for each Ratling Follower you control. Limited: Bow Bone of the Tattered Ear Tribe and remove a Pack token from it to search any player's Fate discard pile for a Follower and put it in your hand, face-up and revealed to all players. Lose 3 Honor.
0,10 €
Ratling · Creature · Scout. Costs 1 less Gold for Ratling players. Battle: If this card is at the current battlefield, bow and destroy it: Target a Terrain. Destroy it.
0,10 €
Ratling · Stained Paw Tribe · Creature · Loyal. You may have up to 6 copies of Kiii in your deck. While you control 3 or more Stained Paw Tribe cards, Kiii has +2F/+1C and the ability, ?Reaction: When paying for a Fate card, bow Kiii: Produce 3 Gold.?
1,00 €
Ratling Spirit. Transcendent. Creature After Z-ee enters play, name a Tribe. While in play, Z-ee gains +1F/+1C for each Ratling of that Tribe in your discard piles.
0,20 €
Ratling Creature · Tattered Ear Tribe · Scout. Recon Open: Bow Ku'chek: Target a Province. Before each time a battle resolves at that Province, reduce the Force of each card at it to 3
0,10 €
Delayed Terrain Battle: Give all Nonhuman Personalities and Nonhuman Followers in your army +1F, or give all Human Personalities and Human Followers in this battle -1F.
0,20 €
Ratling · Nonhuman · Bushi · Naval · Chipped Tooth Tribe · One Tribe. Open: Give one of your target Nonhumans Naval or One Tribe
0,10 €
Jingasa. Will only attach to K?mee or a Monk. Reaction: After this Personality bows to pay the cost of a Kiho action or one of his base abilities, bow this card: Straighten him. He cannot perform actions until this phase ends.
2,50 €
Ratling · Nonhuman · Monk · Shugenja · One Tribe · Enlightened · Experienced 2 · Unique. K?mee attaches Jingasa cards without gold cost. Limited: Look at the top 5 cards of your Fate deck or discard pile. You may bow K?mee; if you do, show one of those cards that is a Ring or Jingasa, and put it into your hand.