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16 otros productos en la misma categoría:
2,00 €
Target one unit with the highest total Force of all units in play (even if tied). Remove it from the game. Until the start of your next turn, reduce the Strength of all your provinces by the base Force of the unit’s Personality.
0,20 €
Artisan • Kensai • Naval • Samurai • Yojimbo(Kensai may attach two Weapons, as long as neither is Two-Handed.)Battle: Bow a target enemy attachment with lower Force. You may bow one of Dairu's Weapons or one of your Ports to destroy the target.
4,50 €
Kiho Elemental Open: Bow one of your Shugenja or Monks, remove this card from the game, and reveal the Ring of Air from your hand if you don't have it in play. For the rest of the turn, you may not use any actions on a Spell or Kiho card more than once per turn, and your Personalities do not need to bow to cast Spells or Kihos.
0,50 €
Dragon Clan Shugenja * Tamori Family Daimyo Experienced * Unique Elemental Reaction: Bow Shaitung to cancel an Elemental action targeting you, your Stronghold, or a card or token you own. Open: Bow Shaitung to bow a Shugenja.
0,50 €
Unicorn Clan Samurai · Junghar · Cavalry · Unique. Reaction: After an army Senhao is in wins a battle but does not destroy a Province, Dishonor Senhao: Units return home from this battle without bowing
0,50 €
Crab Clan • Daimyo • Courtier • Kolat • Merchant • Experienced 2 • Loyal • Unique • Master CoinPolitical Open: Target a Holding or Stronghold: Straighten it. Political Reaction: After an action targets your Merchant, pay 2 Gold: Negate the action’s effects.
0,30 €
Will only attach to a Scorpion Clan or Ninja Personality. Reaction: After a battle this card is in begins: Once per turn, name a card. Cards with that title cannot be played until the attack ends or this card is no longer in the battle.
0,20 €
Battle: Target an opposed Mantis Clan Personality and a Holding: Give the Personality +2F. Increase the Holding's gold production by 2.
0,50 €
Battle: Bow this card: If you control a Formation and do not meet its Formed By requirements, target that Formation. Waive its ?Formed By? requirements until this card is not in the current battle. Battle: Bow this card: Target an opposing Follower controlled by a player who does not control a Formation. Bow it.
0,30 €
Political Battle: Target one of your unbowed Magistrates: Dishonor a target Personality opposing him with Personal Honor lower than your Magistrate's Chi. The opposing target's controller chooses whether to bow him or move him home.
1,00 €
Imperial * Unique This Province holds two Dynasty cards. You control the order in which they are revealed and refilled. Discard one of those cards if Plains of Otosan Uchi is destroyed. Lose 10 Honor if this Province is destroyed while Plains of Otosan Uchi is attached.
1,00 €
Magistrate • Samurai • Soul of Tsuruchi Jougo Battle, w: Ranged 3 Attack. You may target a Mantis Clan Personality in one of your Provinces and reduce his Gold Cost by 2 (this turn), to a minimum of 3.
0,20 €
Earth • Shugenja (Shugenja may attach and cast Spells.)Interrupt: After you Recruit Beiko, create a 5F/2C/3PH Mantis Clan • Bear • Nonhuman • Spirit Personality with the trait, "Has -2F while attacking" and the ability, "Battle: Fear 4."
0,20 €
NinjaBattle: Choose your performing unbowed Ninja Personality and target an enemy card: Bow it. You may discard a card in the current battlefield’s province.
0,10 €
Open: If it is not your turn: Target one of the active player’s Samurai Personalities with a Chi of 2 or less. The target’s controller must assign him during any Attack Phases this turn if he can legally do so.