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16 otros productos en la misma categoría:
30,00 €
Unique Will only attach to a Lion Clan personality. This Personality has Tactician
2,00 €
Ninja Will only attach to a Ninja.Ninja Interrupt: A single Ranged Attack from the action may target an otherwise legal card in the Defender's home. Destroy this Follower.
0,30 €
Unicorn Clan · Shugenja · Cavalry. Reaction: After a Personality in Yong-tai's army is destroyed, even if she is bowed: Give Yong-tai +2F/+1C. Straighten her.
0,20 €
Attaches to an Earth Shugenja for 2 less Gold.Earth Battle, w: Give each of your Shugenja in this army +1F.
0,10 €
Phoenix Clan • Air • Water • Shugenja • Cavalry • Alch emist
0,10 €
Samurai • Scorpion Clan • YojimboOpen: If it is your turn or you control a Courtier, give a target Personality -2F.
0,50 €
IaijutsuReaction: Before the resolution of a Political action performed by a Personality, choose your performing unbowed Samurai: He duels the other Personality. Destroy the duel's loser. If your Samurai wins the duel, the Political action's effects do not happen.
1,50 €
Dragon Clan Monk · Experienced · Unique. Kobai permanently gains +2F after each time you bring into play a Personality attached to one of your Provinces. Limited: Once per turn: Target an Event in your discard pile that stays in play when it resolves. Remove the Event from the game. Until Kobai uses this ability again, he may perform an ability on the...
0,30 €
Crane Clan • Samurai • Duelist • MagistrateOpen: Target another player's Mirumoto Kyoshiro: Iza duels him. Destroy the duel's loser.
0,10 €
Reaction: Play after the Imperial Favor is used to negate all effects it was discarded to pay for.
0,50 €
Mantis Clan • Courtier • Seductress • Experienced • Loyal • UniqueSachina’s base ability will not be copied. Political Limited: Once per game, target a Personality, pay Gold equal to his unit’s total Gold Cost plus four, and bow Sachina: Take control of him. After the next time this game Sachina leaves play, give control of him to his owner.
0,10 €
Mantis Clan Samurai * Naval Kalani gains +1F while in an army with at least one other Naval card.
0,50 €
Dragon Clan • Samurai • Magistrate • Experienced • Unique Battle: You may target and bow your Scorpion Clan Personality; if you do not, discard a card: Target an enemy Personality with Personal Honor lower than Taiko's Chi. Move him home. Gain 2 Honor.
0,10 €
Stables. Bow this card: Produce 2 Gold, or 3 Gold if you are a Unicorn Clan player.
5,00 €
Artisan • Courtier • Jester Political Interrupt, w: If the action is yours, before you gain Honor from it, negate the gain to make a target player lose 1 Honor.
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0,10 €
Dragon Clan SamuraiKinuko gains +2 Chi and the Monk trait while she has the Tattooed trait.
0,10 €
Scorpion Clan Saboteur. Samurai. Oyabun Open: Bow Yaro to bow a Holding. Lose 1 Honor.
0,30 €
Spirit * NonhumanAfter each time an Event resolves while Unquiet Spirits are in play, if you have any cards in your hand, you must choose and discard one to permanently give Unquiet Spirits +1F. If you are unable to discard, bow this Personality.
0,10 €
Kiho Elemental Battle: Bow one of your Shugenja or monks to send home one opposing unit led by a Personality whose Force is lower than the caster's Chi. The unit is sent home without bowing.
0,30 €
Crane Clan Sensei. You may not gain Honor from duels. Harriers you control have +2F while attacking a player who has more Family Honor than you. Reaction: After another player's Attack Phase ends: Declare an attack against him. During this attack, you may assign only Harrier Personalities, and you may not destroy more than one Province.
1,00 €
Unaligned Monk · Nonhuman Reaction: Once per turn, after another player bows a Holding to produce more than 2 gold, put a Wealth token on Sennin. Reaction: When paying a Gold cost, bow Sennin and remove a Wealth token from him to produce 3 Gold.
0,10 €
Kiho Elemental Battle: Bow one of your Shugenja or monks to send home one opposing unit led by a Personality whose Force is lower than the caster's Chi. The unit is sent home without bowing.
0,20 €
Beginning with you and proceeding once in turn order, each player may search his Fate deck for a Kami card, show it, and put it in his hand.
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0,10 €
Crab Clan Engineer All Crab Clan Samurai Personalities in a deending army with Ryojiro gain +2 Yu. This bonus cannot raise a Samurai's Yu higher than his or her Force.
0,30 €
Mantis Clan ShugenjaLimited: Bow Hinome to gain a +1F/+1C Aura token if she does not have any.Open: Bow Hinome to remove all Aura tokens from a Personality who has at least one and add that number of +1F/+1C Aura tokens, plus one, to another Personality.
0,20 €
Battle: If the Child is attached to a Phoenix Clan Personality, bow it to bow an opposing human Personality with Chi less than the Child's Force.
0,10 €
Scorpion Clan Saboteur. Samurai. Oyabun Open: Bow Yaro to bow a Holding. Lose 1 Honor.
0,30 €
Spirit * NonhumanAfter each time an Event resolves while Unquiet Spirits are in play, if you have any cards in your hand, you must choose and discard one to permanently give Unquiet Spirits +1F. If you are unable to discard, bow this Personality.
0,50 €
Monk Open: If this Personality was not in an army during your last turn, bow Honzo to straighten this Personality.
0,20 €
Crab Clan Earth Shugenja · Jade MagistrateLimited: Bow Jiyuna to target another player. Choose a random card from the target's hand and remove it from the game. After the end of the turn, return the card to the target's hand.
0,30 €
Mantis Clan Mercenary * Samurai Open: Pay 3 Gold to bow or straighten Ikemoto. All players may use this action, and may use it even if Ikemoto is bowed. During an attack phase, each player may use this ability only once.
0,10 €
Unaligned Monk Chaou-Sin straightens during each player's Straighten Phase. Chou-Sin's Force and Chi cannot be raised except through Focusing.