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16 otros productos en la misma categoría:
0,50 €
For the rest of the game, Clan Champions may not refuse challenges, and any player who wishes to challenge another player's Personalities must challenge an unbowed Clan Champion of that player's Faction, if able.
1,50 €
Heroic Battle: Target a Personality that has been targeted by Shell of Stone this turn and up to four other Personalities at the same battlefield. Give each target +2F and Yu +2. Before the next time this battle each of these Personalities would be destroyed by a card effect, negate the destruction
2,00 €
Courtier • Imperial • Unique Political Limited: Discard the Imperial Favor: Gain 2 Honor. Political Limited: Discard the Imperial Favor: Another player loses 2 Honor.
2,00 €
Reaction: Before you target a Ranged Attack from an action performed by one of your Personalities with a Chi of 3 or higher: The Ranged Attack may target a Personality with attached Followers.
2,50 €
Unique Choose another player's Personality in play. After the next time this game his unit is assigned or an action resolves that he performed, dishonor him, and his controller loses 2 Honor.
0,10 €
Reaction: Play this card when you bring a Personality into play. Target another Personality with lower Chi. Your Personality gains the ability "Battle: Bow this Personality to send the target Personality home from this battle without bowing."
0,50 €
Crab Clan Border Guard. Samurai Hio can remain bowed. Reaction: After a battle in which Hio defended, bow Hio to Raise that Province's Strength by 7 while he remains bowed.
1,00 €
Lion Clan • Samurai • Tactician • Commander • Daimyo • Paragon • Experienced • Loyal • Unique Battle: Bow a target enemy card. If this bowed a card, gain 1 Honor.
0,50 €
Bow • Two-Handed • Weapon (A Personality may only have one Weapon.) Battle, w: Ranged 3 Attack (Destroy a target enemy Follower or Personality without Followers with 3 or lower Force).
0,50 €
Unique. Void Limited: Bow this Spell: Look at all face down cards in one player's provinces.
0,10 €
Reaction: Play after a strike is called in a duel involving one of your Personalities but before focus values are revealed. Discard all Focus cards without effect. Your opponent wins the duel. Negate the effects of losing.
0,20 €
Winter • Terrain Battle: You may take this action even if you control no units at the current battlefield while any Cavalry units are there: Before this battle’s resolution, reduce the Force of each Personality and Follower at the current battlefield to 3.
0,30 €
UniqueAny unit that assigns or moves to attack this Province is bowed after the battle ends and cards in that unit may not straighten until after their controller's next Straighten Phase.
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0,20 €
Farm Battle/Open: Straighten your target Ashigaru Follower.
0,50 €
Ashigaru • Conscript Battle: Straighten your target Ashigaru.
0,50 €
Barrak Battle, w: Give your target opposed Follower +1F, or +2F if it is attached to a Commander.
0,50 €
Earth This Shugenja has Conqueror while he is Earth.After your action resolves, if it bowed an enemy card, give this Shugenja +1F.
0,20 €
Kharmic Interrupt: Permanently give +1PH to a target Personality the action is Recruiting. You may Proclaim him even if he does not have your Clan Alignment.
0,50 €
Siege Absent Battle: Give your target Fortification Expendable. Straighten it if your current army is opposed. Gain 1 Honor after it is destroyed during battle resolution. You may take an additional action. (Absent actions may be taken without presence.)
0,20 €
Farm After this Holding enters play, create a 0F/1C/0PH Ashigaru • Conscript Personality and straighten your Sensei.
0,50 €
Farm This Holding has +1GP when it pays to Recruit a single Farm only, or when it pays for a single Sensei action only.
Los clientes que adquirieron este producto también compraron:
0,50 €
Barrak Battle, w: Give your target opposed Follower +1F, or +2F if it is attached to a Commander.
0,20 €
Farm After this Holding enters play, create a 0F/1C/0PH Ashigaru • Conscript Personality and straighten your Sensei.
3,00 €
Samurai • Siege Battle, w: If Daikohime is defending, Ranged 3 Attack. After this destroys a card, gain 1 Honor.
0,20 €
AshigaruThis Follower has +1F for each other Ashigaru in this unit.
3,00 €
Siege Interrupt: If you have a Fortification at the current battlefield, negate an Engage action.Siege Battle: Bow your target unbowed Fortification. Ranged Attack equal to half its Gold Cost, rounded up, plus 1.
0,50 €
Siege Absent Battle: Give your target Fortification Expendable. Straighten it if your current army is opposed. Gain 1 Honor after it is destroyed during battle resolution. You may take an additional action. (Absent actions may be taken without presence.)
0,20 €
Farm Interrupt, w: After the action Recruits an Ashigaru Personality, create a 0F/1C/0PH Ashigaru • Conscript Personality. Destroy this Holding.
0,20 €
Barracks This Holding has +1GP for each different title among your Barracks Holdings, other than Mess Hall, maximum +2GP.
0,50 €
Farm This Holding has +1GP when it pays to Recruit a single Farm only, or when it pays for a single Sensei action only.