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16 otros productos en la misma categoría:
1,50 €
Battle: Target one of your unbowed Personalities: Target a number of Personalities or Followers opposing him up to his Personal Honor. Destroy each opposing target with 0 Force. Gain 2 Honor for each card destroyed. Give each opposing target still in play -2F.
1,00 €
DojoInterrupt, w: Bow the winner of any duel created by the action if he was the challenger. Destroy this Holding.
0,10 €
Open: Give target Personality a 1F/1C bonus until the end of the turn.
5,00 €
Fudo • Experienced 2 • UniqueLimited: If this Personality is unbowed, search your Fate deck for a card and put it into your hand. Bow this Personality. Destroy this Item.
0,10 €
Crane Clan • Samurai • Commander • Scout Battle: Move your target Personality home: Give a target enemy Personality or Follower -4F.
0,10 €
Crab Clan • Samurai Battle: Bow Tenshi: Reduce the Force of a target enemy Personality or Follower by an amount equal to Tenshi’s Force.
2,00 €
Courtier • Magistrate Political Battle, w: Dishonor a target enemy Personality and give him -2F. If this targeted a Crab Clan Personality, you may target another Personality and give him -2F.
2,00 €
Nonhuman • Ratling After Ratling Raider enters play, create two 2F/2C/2PH Nonhuman • Ratling Personalities (at his location).
0,10 €
Costs 2 less Gold for Unicorn Clan players. Limited: Until the beginning of your next turn, reduce the Gold cost of all items in the game by 5, to a minimum of 1.
3,50 €
Open: If you control one or no Rings, your target unbowed Personality challenges another player's target Personality. Spells and Kihos have +1FV during the duel. The loser must declare an attack this turn (if legal) and must assign his Personality from the duel opposing an army (if possible).
0,20 €
Limited: Target and bow an Oni you control: Target a Human Personality whose Personal Honor is less than your Oni's Chi and who either has the printed Shadowlands trait or has the Shadowlands trait from his controller's card effects. Gain control of the Human
0,50 €
This card’s action costs 2 less Gold if you are a Lion Clan player. Limited: Search your deck for a Ring card, reveal it, and put it in your hand. Before this turn ends, if the Ring you revealed is not in play, discard either that Ring or your entire hand
0,50 €
Reaction: After a Personality you control is destroyed: Target a card you control. Straighten it
0,20 €
Mantis Clan Samurai · Pirate · Naval. Limited: Once per turn, target a player. Turn all cards in his Provinces face-up. Raid Battle: If it is a Raid battle, once per battle, target a card attached to a Personality whom another player controls and who has not opposed a unit you control at any time this attack. Move it to Shunso, even if illegal.
2,00 €
Kiho Battle: Target one of your unbowed Monks without a Weapon: Bow a target Personality opposing him without a Weapon.
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0,30 €
CourageInterrupt: Each of the action's Melee and Ranged Attacks has -1 strength, or -3 strength if its target has Armor attached.Open: Show one or two target attachments in your hand. Shuffle them into your Fate deck. Draw cards equal to the number you showed plus one.
0,20 €
Unicorn Clan · Shugenja · Cavalry. Battle: If any enemy units are at the current battlefield, bow Eiji, even if she is home: Move one of your target units to that battlefield. Straighten the unit if it moved into the defending army
0,50 €
PortOpen: Give your target Personality Naval. Destroy this Holding. (Once a turn, the Attacker gets the first Battle action, if it's from a Naval Personality's unit.)
0,30 €
MarketThis Holding has +3GP when it pays for a single Holding only.
0,50 €
UniqueEach player may draw an additional card before his turn ends if he Equipped any Followers from his hand since his last turn ended.Open: Put this Event into play.
0,70 €
Magistrate • Samurai Battle: Fear 3 that may target a dishonorable Personality with Followers. If this bowed a dishonorable Personality, you may rehonor him to gain 1 Honor.
0,20 €
Earth. After you destroy one or more provinces or enemy units by winning a battle at a province: You may put this card into play from your hand. Battle/Open: Bow this card or discard it from your hand: Raise a target province's strength by 4; you may instead lower its strength by 3 if this card is in play.
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0,20 €
Fortification • Expendable (Draw a card after your Expendable card is destroyed. Fortifications attach, bowed, to the Province from which they entered play.) Tireless Interrupt: Negate all the action's Melee and Ranged Attacks (at this battlefield).
0,20 €
TempleBow: Produce 3 Gold.Tireless Open: Discard a Kiho or a Spell to straighten this Holding. (Tireless actions may be taken even while bowed.)
1,50 €
This Shugenja has +2F.Earth Jade Battle, w: Melee Attack equal to this Shugenja's Chi, +1 if he is Earth, +1 if the target is Shadowlands.
0,30 €
CourageInterrupt: Each of the action's Melee and Ranged Attacks has -1 strength, or -3 strength if its target has Armor attached.Open: Show one or two target attachments in your hand. Shuffle them into your Fate deck. Draw cards equal to the number you showed plus one.
0,20 €
TerrainThe Attacker and Defender each have the ability, "Absent Repeatable Battle: Move your target Personality at any location to this battlefield." Absent Battle: Destroy a Terrain (if able). Put this Terrain into play.
2,50 €
Commander • Samurai • Tactician Battle: Target one or two of your unbowed Personalities at another battlefield. If they would be opposed, move them to this battlefield
0,50 €
UniqueEach player may draw an additional card before his turn ends if he Equipped any Followers from his hand since his last turn ended.Open: Put this Event into play.
0,20 €
Battle: Give a target enemy Personality -2F. Battle: Give a target enemy Personality with 6 or more Force -4F. You may take an additional action.
0,50 €
Interrupt: After the action targets your bowed Personality, negate its remaining effects.
2,00 €
Cavalry • Commander • Samurai • Soul of Shinjo Ji-tae Battle: Move home your target Personality.