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Burning Dreams
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16 otros productos en la misma categoría:
2,00 €
Kata • PoliticalYou have the ability, “Political Reaction: Before you gain Honor during your turn, bow your performing Courtier: Negate the gain. Choose a player. He loses 2 Honor.”Limited: Put this card into play. Discard all your other Katas.
5,00 €
Fudo • Unique Bow this card: Produce 2 Gold, plus 1 Gold for each other Fudo card you control. Limited: Bow this card: Look at the top four cards of your Dynasty deck. If one is a Fudo Holding, you may put it into play (bowed) ignoring Gold cost.
5,00 €
Scorpion Clan · Courtier · Unique. After Hisoka enters play: Target a card. While Hisoka remains in play, after each time that card bows, its controller loses 2 Honor.
1,50 €
Weapon • UniqueReaction: When a Battle action would target a card in this unit, bow this card: The action targets another of your cards instead, if legal.
0,20 €
Cavalry • Battle Maiden Battle: The enemy leader chooses to either have you gain 3 Honor or to have you give each Battle Maiden in this army +1F.
3,00 €
Unique You must discard the Imperial Favor to bring this card into play. While this Personality has the Hantei Sword, his Force and Chi are switched. All effects that alter his Force instead affect his Chi and vice-versa. (Errata: The stat-switching effect does not apply to focussing.)
1,00 €
Dragon Clan Monk . Unique Battle: Once per battle, copy the Force of an opposing Personality with more Chi than Tsuri. Battle: Once per battle, copy the Chi of an opposing Personality with more Force than Tsuri.
2,00 €
Experienced • Mantis Clan • Naval • Shugenja • Thunder • UniqueLimited: Bow your target unbowed Ring or Moto Ming-Gwok. Draw a card.
0,10 €
Discipline (You may pay 1 Gold to play this Discipline from your discard pile, then remove it from the game after its action resolves.)Battle/Open: Bow a target attachment.
0,50 €
Spirit * NonhumanAfter each time an Event resolves while Unquiet Spirits are in play, if you have any cards in your hand, you must choose and discard one to permanently give Unquiet Spirits +1F. If you are unable to discard, bow this Personality.
0,30 €
Political Reaction: After the player with the highest Family Honor, or who is tied for highest, announces a Political action: Negate its effects.
1,50 €
You cannot win an Honor Victory or control the Imperial Favor. You have the ability, "Repeatable Interrupt: Negate a Favor action after it targets your cards (the Imperial Favor is still discarded). Lose 5 Honor."Open: Put this Event into play. Discard the Imperial Favor if you control it.
0,20 €
Lion Clan SamuraiReishiko has -2F while defending.Each time a Personality with less Chi than Reishiko moves into a defending army opposing her, that Personality's controller must discard a Fate card. (This does not apply to assigning to a battle.)
4,00 €
Crane Clan Samurai · Unique After each duel Matabei wins, you may draw two cards.
3,00 €
Armor • Unique Reaction: Before the resolution of another player’s action: Negate either the bowing, destruction, or movement of this Personality from the action’s effects. Battle: Bow this card: Straighten this unit or move it to the current battlefield.
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0,50 €
Doom • UniquePermanently give all Crab Clan Personalities -2F.
0,70 €
Choose a Personality. After the next time this game he is destroyed while in an army, you, then the player who last controlled the Personality, each lose 5 Honor
1,50 €
Lion Clan Samurai · General · Tactician. Limited: Once per turn, give Mirotai a 2F Follower token. Mirotai loses the Tactician trait.
0,20 €
Dragon Clan • Earth • ShugenjaKazushige has +2F while defending. Open: If is another player's turn, target one of his personalities. Before this phase ends, straighten him. Before this turns ends, if the personality did not assign to attack this turn, gain 2 Honor.
0,10 €
Discard any Rings you control. Until the end of the game, you may not put Rings into play. Beginning with the player to your left and proceeding around the table, each player may destroy his rightmost Province. Each player who does not do this permenantly loses the ability to win by Enlightenment.
0,20 €
Until the game ends, before each player’s End Phase begins, he may look at a number of cards from the top of his Fate deck equal to the number of Rings he controls and put them back in any order.
4,00 €
Costs 2 less Gold if you are a Unicorn Clan player. Battle: Target a Personality you control and either a Follower, or a Personality without Followers, opposing him. Reduce the opposing target's Force by the difference in Personal Honor between the targets' units' Personalities. If the card's Force is now 0, destroy it. Gain Honor equal to your...
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0,20 €
EarthWhile this Shugenja is Earth and defending, negate his destruction by other players' cards' effects. Battle: Bow this card and target an enemy card withoutr attachments: Bow it. Gain 1 Honor.
0,30 €
Pearl • UniqueThis Shugenja has +1F for each Pearl card you control and in your discard piles. Battle: Bow chis card: Ranged Attack with strength equal to this Shugenja's Chi plus the number of Pearl cards you control and in your discard piles.
0,20 €
Forest • SingularOpen: Bow this card and target one or two attachments: Bow them.
0,10 €
PoliticalOther players' Personalities and Followers in play have -2 Gold costand all players have the ability: "Political Limited: Discard the Imperial Favor or pay 6 Gold: Discard a card titled Economic Repercussions from play." Limited: Put this card into play.
3,00 €
Crane Clan • Samurai • Duelist • Magistrate • Experienced 2 • Loyal • Unique • First MagistrateOpen: Target a Personality: Choose one of his abbilities; it may not be used. Battle: Target an enemy Personality: Hakuseki issues him an unrefusable challenge. The controller of the duel's winner gains 2 Honor. Bow the duel's loser, and destroy him if he is...
0,10 €
Discard any Rings you control. Until the end of the game, you may not put Rings into play. Beginning with the player to your left and proceeding around the table, each player may destroy his rightmost Province. Each player who does not do this permenantly loses the ability to win by Enlightenment.
0,50 €
Bow all tattooed cards in play. Until the beginning of your next turn, tattooed cards cannot take actions.
0,70 €
Scorpion Clan • Samurai • Paragon • Yojimbo • LoyalEnters play paying 2 less Gold if you control a Courtier
0,20 €
Open: If you control two or more Nonhuman Personalities, choose your performing Nonhuman Personality face-up in your province: Bring him into play, payinga all costs. Refill the province face-up
0,20 €
Mantis Clan • Samurai • Scout • NavalBattle: Ranged 3 Attack with +2 strenght if you have Reconnaissance