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Preserve Your Forces (Español)
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Battle: Destroy the Shuriken to produce a Ranged 6 Attack from the Shuriken.
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Crab Clan • Samurai • Scout Invest : Create a 0F Follower attach it to Koru. (After this card enters play, you may also pay the Invest cost to get the effect, once.)
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You may bow this card instead of this Personality to pay a cost of an action this Personality is performing. If you do, he may not perform that action or bow to pay for that action until the turn ends
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Nonhuman. Shadowlands Lose 2 Honor. If the Goblin Madcaps are in a unit with a non-Goblin Personality or non-Goblin Follower, destroy Goblin Madcaps. Battle: Fear 2.
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Each player discards his hand, then draws five cards.
2,50 €
When you play this card as a Focus card in a duel or use its Focus value for a Tactical action performed by a Personality, set its Focus value to the Personality's Personal Honor plus 3.
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Battle/Open: Straighten your target Berserker. Battle: Choose your performing unbowed Berserker: Bow a target enemy Personality or Follower with lower Force.
0,10 €
Political Reaction: Play after a target non-Courtier Personality lobbies for the Imperial Favor. Dishonor that Personality. The Personality's controller discards the Favor, then loses 2 Honor. You must control a Courtier to play this card.
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Political Open: If it is the Action Phase, discard the Imperial Favor: Give each of your Provinces +4 strength. Political Reaction: Before a Kiho or an action on a Spell or Shugenja resolves, discard the Imperial Favor: Negate the action’s effects.
2,50 €
Ratling · Nonhuman · Monk · Shugenja · One Tribe · Enlightened · Experienced 2 · Unique. K?mee attaches Jingasa cards without gold cost. Limited: Look at the top 5 cards of your Fate deck or discard pile. You may bow K?mee; if you do, show one of those cards that is a Ring or Jingasa, and put it into your hand.
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You have the ability, "Battle: If your current army is opposed, discard a card to draw a card."Open: Put this Event into play.
2,00 €
FortificationWill only enter play if you are a Crane Clan player. Reaction: Any number of times per turn, but only once per assignment, after a Personality assigns to an attacking army at this province's battlefield: Gain 1 Honor
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Shugenja Any kiho that the cultists bow to produce are considered Maho.
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Kiho Battle: Target one of your unbowed Monks without a Weapon: Bow a target Personality opposing him without a Weapon.
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Spider Clan • Shadowlands • Shugenja After Hiroe enters play: Lose 4 Honor.
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Shadowlands • Nonhuman • Oni After Utogu enters play: Lose 5 Honor. Battle: Destroy a target enemy Follower or Personality with equal or lower Gold Cost and no Followers.
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Lion Clan Samurai. Omoidasu Political Reaction: After one of your attacking Deathseeker Personalities dies honorably, bow Masote to gain 3 Honor.
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UniqueLimited: If it is not your first or second turn: Bring a face-up Personality in this province into play, paying all costs. You may ignore the Personality’s Honor Requirement if he is Lion Clan.
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Duelist • Samurai (Duelists win tied duels versus non-Duelists.)Invest 2: Put an Iaijutsu Strategy in your discard pile into your hand. (Entering play, permanently increase the Gold Cost by the Invest cost to get the effect.)
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Open: If you control two or more Nonhuman Personalities, choose your performing Nonhuman Personality face-up in your province: Bring him into play, payinga all costs. Refill the province face-up
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FearBattle: Choose your performinng Berserker Personality and target another's player Personality not at the current battlefield: Move them both there. Straighten each unit that this move there.
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Mantis Clan • Samurai • ScoutBattle: Twice per turn: Ranged 3 Attack.
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Lion Clan Historian * Soul of Ikoma Kaoku Reaction: After a battle resolves in which an army containing your units destroyed the opposing army or a Province, bow Sume to permanently give each of your Personalities in that army +1F/+1C. Sume does not need to be in the battle to use this ability.
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Shadowlands • Nonhuman • Oni After Utogu enters play: Lose 5 Honor. Battle: Destroy a target enemy Follower or Personality with equal or lower Gold Cost and no Followers.
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Battle: Target your Paragon: Create a Personality with the same base Chi, Personal Honor and keywords as the target, and whose base Force equals that target's Personal Honor. Remove the Personality from the game after the battle ends.
0,30 €
NinjaBattle: Choose your performing Ninja Personality and target an enemy Personality: Move both Personalities home; this movement will not be negated. Bow them.
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Limited: Choose your performing Magistrate and target a dishonorable Personality: Rehonor him. Gain 2 Honor.
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NinjaOpen: Bow your performing Ninja Personality and target a Retainer: Destroy it. Battle: Choose your performing Ninja Personality with no non-Ninja Followers at the current battlefield: Move him to a differetnt location. If he moved straighten his unit. Discard a card in a province.
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Lion Clan Samurai * SpyPolitical Limited: Once per turn, if you control no Shadowlands cards, waive the Honor Requirement of a face-up Lion Clan Personality in one of your Provinces. Lose 1 Honor.
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UniqueIf any other player controls a Personality, then at the start of your next turn, if this province still exists, permanently give it +3 strength and gain 3 Honor. Until your next turn begins, after battle resolution destroys this province, give each Personality in the attacking army a +1F Victory token and the Attacker may draw a card.
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Dark Virtue • WillBattle: If you control any units at the current battlefield, choose your performing dead Samurai: Bring him into play at the current battlefield, paying all costs.
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Ranged Attacks targeting cards in this unit have –3 strength. Political Reaction: After your performing Personality enters play, if this card is in your hand or your discard pile: Attach this card to him, paying all costs. Gain 1 Honor.