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16 otros productos en la misma categoría:
2,00 €
When this card is revealed as a focus, target up to 2 cards in your Fate discard pile. Shuffle them into your deck. Remove this card from the game after the duel. Battle: Target and destroy an unbowed Samurai or Duelist you control at the current battlefield: Move home each Personality at the battlefield with a lower Gold cost than the target's
0,50 €
Crab Clan • ArmorerLimited: Any number of times per turn, bow Kenru and target a Follower that this ability has not targeted this game: Permanently give it +1F.
0,10 €
Crab Clan Samurai Hitoshi gains +1F while he has one or more Followers. Open: Bow Hitoshi to give a Follower a Force bonus equal to Hitoshi's Force.
0,10 €
Battle: Bow and destroy the Provision Storehouse to give +1F to all of your Follower in this battle until the battle ends.
0,10 €
Mountain Battle: Choose your two unbowed performing Personalities who each have a Clan alignment but do not share a Clan alignment: Bow a target enemy attacking Follower or Personality without Followers.
0,10 €
Scorpion Clan Courtier. Other players gain no Honor for destroying cards in Fujio's army during battle resolution. Political Reaction: Once per turn, after another player gains or loses Honor: Raise Fujio's Force by the amount of the gain or loss until your next turn begins
0,20 €
Dark Virtue Battle: Target your unbowed Samurai: Destroy a target bowed card in an enemy unit.
2,00 €
Uniquew: Produce 2 Gold.Political Limited, w: Bow your target unbowed Personality. You, or any player if the Personality is an Artisan, gain or lose 1 Honor.
0,70 €
If you control the Imperial Favor, you may discard it to give each of your Courtiers the following ability until the beginning of your next turn: "Political Open: Bow this card during the Action Phase to bow a non-Unique Personality with lower Personal Honor."
0,20 €
Unicorn Clan • Samurai • Battle Maiden • Cavalry • ParagonBattle: Target an enemy Personality with lower Personal Honor: Bow him. Gain 2 Honor.
0,20 €
Battle: Straighten a target card with a Melee or Ranged Attack ability. Lose 2 Honor.Interrupt: If the action has a Melee or Ranged Attack, give it +2 strength. Lose 2 Honor.
0,30 €
Kiho Fire Battle: Bow and destroy one of your target Shugenja or Monks: Target an enemy Follower, or an enemy Personality with no Followers; the Personality, or the Follower’s Personality, must have equal or lower Chi than yours. Destroy the enemy target.
0,50 €
Crane Clan Hero. Samurai. Singular If your Stronghold is Kakita Dueling Academy, you may bow Tamura instead of it to use its printed ability. You may not use its ability again this turn. Political Limited: Bow Tamura to have her issue an unrefusable chall
1,50 €
Limited: Target a Samurai Personality who has not been targeted by a Today We Die this game. Until the game ends, he cannot Lobby, after the end of each of his controller's Action Phases, if he can legally assign, his controller must declare an attack and assign him, and give him a +1F/+1C token after each battle resolution he is in....
1,50 €
Battle: If your army has one or more unbowed Samurai and the enemy army has more unbowed Personalities than yours: The enemy leader targets and bows a different unbowed Personality in his army, one by one, until his army no longer has more unbowed Personalities than yours, or until he can no longer do so.
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0,70 €
Shadowlands · Oni · Nonhuman · Lose 6 Honor. Wareta no Oni has a Force penalty equal to the number of cards in your hand
0,50 €
Shadowlands • Nonhuman • Oni • Overlord • Experienced 2 Oni no Akuma • Unique After Akuma enters play: Lose 15 Honor and destroy your rightmost province. During the Action Phase, Akuma does not bow and may not be targeted. Once per game, after a battle's resolution in which an attacking army containing Akuma destroyed a province: Destroy another of...
1,00 €
Kiho Battle: Target your unbowed Monk or Shugenja and an enemy Personality with lower Chi. Bow the enemy Personality, and bow your Personality unless the enemy is Shadowlands.
2,00 €
Bow this card: Produce 1 Gold. Reaction: When paying a Gold cost: Produce 1 Gold.
0,30 €
Mantis Clan Samurai · Scout. Battle: Once per battle: Ranged 3 Attack. Recon Limited: Once per turn: Target a Province. While at that Province's battlefield this turn, Followers you control have the ability, ?Battle: Bow this card: Ranged 3 Attack.?
1,00 €
Hida War Drums costs 2 less Gold for Crab Clan players. This Personality has the Hero trait, cannot assign during the Cavalry Maneuvers Segment, and cannot be sent home by card effects.
0,10 €
Crab Clan Berserker · Bushi · Fourth Legion Commander. Bow Tonoji at the start of each of your Dynasty Phases if he was not in an attacking army that turn.
3,50 €
Heroic Reaction: After another player's card's effect destroys a Hero or Berserker Personality in an army: The Personality contributes his Force to the army even while he is dead. (Only if the army has one or more units).
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2,50 €
Battle: Target one of your opposed Berserker Personalities. That Berserker's Force becomes equal to twice his printed Force until the battle ends. (This does not prevent later bonuses or penalties.) The Berserker bows when the battle ends, an effect that cannot be negated, and cannot straighten before your second Straighten Phase from now.
0,10 €
Daigotsu Lobbying is not Political for you. You lobby by bowing a Shadowlands Personality regardless of Personal Honor. For purposes of any player lobbying, your Family Honor is considered to be the total printed Force of your Personalities if that total is higher than each other player's. Battle: Discard the Imperial Favor to reduce the Force of one...
0,20 €
Reaction: After another player's action targets your Personality, bow or destroy his target Armor: Negate his destruction from the action's effects.
0,10 €
Crab Clan Berserker. Shuzo has +1F for each other Crab Clan Personality in play
0,20 €
Imperial • ArmorMelee Attacks targeting cards in this unit have -2 strength. Reaction: Before another player’s action resolves: Negate this Personality’s movement from the action’s effects.
0,50 €
Reserve Formation. Formed by 2 Samurai Personalities and 1 Ninja Personality. You may use these actions two times, combined, per battle. Battle: Target and bow a Personality you control at the current battlefield: Target a Personality opposing him. Bow the opposing Personality. Battle: Target a Personality in the enemy army with no cards attached. Bow him
0,10 €
Mantis Clan Pirate. Open: Pay 2 Gold: Once per turn, target a Pirate Personality. Permanently give him the ability ?Battle: Bow this card: Ranged 4 Attack.?
0,50 €
After determining the starting player but before shuffling, if you are not the starting player, you may search your deck for this card and put it into play, bowed. If you do, this card may not straighten before your third Straighten Phase. Play only one copy this way per game. Bow this card: Produce 2 Gold, or produce 3 Gold if paying for a Holding
1,00 €
Reaction : After you announce an action with a Ranged Attack effect: One of the Ranged Attacks may target this battlefield's province instead of an enemy card. If it does, reduce the province's strength by the Ranged Attack's strength when it resolves.
0,10 €
Ninja. Open: Target a Ninjitsu Personality you control. Flip it face-down. You may perform this action any number of times per turn. Open: Once per turn: Target a face-down Personality you control. If it would not be Unique, flip it face-up, ignoring costs; otherwise, remove it from the game.