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16 otros productos en la misma categoría:
1,00 €
Cavalry • Loyal • Magistrate • Samurai (Once per turn, as an Absent Engage, move your unbowed Personality in a Cavalry unit to the battle. Loyal Personalities will not join other Clans.)Political Open, w: Target a Personality. After the next time this turn he attacks you, dishonor him.
2,00 €
UniqueLimited: Until the game ends, each player draws two cards instead of one at the end of his turn if he put no other cards in his hand that turn.
0,20 €
Political Reaction: Before another player gains Honor for bringing a Personality into play, bow your target Courtier: Increase the Honor gain by 1. Gain 2 Honor.
0,30 €
Scorpion Clan Samurai Bayushi Hisa is considered the same card as Hisa for the purposes of deck construction and play. Hisa has -1F while there are non-Scorpian Personalities in his army.
0,20 €
Scorpion Clan · Courtier. Political Battle: Even if Kurumi is not at the current battlefield, bow her: Target a Personality. His controller may dishonor him. If he did not become dishonorable (or was already dishonorable) give him -3F
0,10 €
Unaligned Monk. Tattooed Battle: Eisai's force becomes equal to that of any one opposing personality. This can be done twice per battle.
3,00 €
Battle: Target your Personality. You may no target cards in his unit with actions until after this battle ends. After this battle's resolution Segmentbegins, double his Force and the Force of each Follower in his unit. Destroy him after the battle ends.
0,10 €
Void Attaches to a Void Shugenja paying 1 less Gold. Open: Bow this card: Before the next time this turn you draw a card, you may draw it from the bottom of your deck.
0,30 €
Weapon. Reaction: After a Battle action targeting one of your Personalities resolves, if this card is in your hand: Attach it to him, paying 2 less Gold. Battle: Bow and destroy this card: Ranged 3 Attack. You may compare this attack's strength against the target's Chi instead of Force if he is a Personality.
0,10 €
Kolat Reaction: Play as an item is being attached to a Personality. The item is revealed as a fake and shuffled back into that player's deck. Kolat Reaction: Play as an item is being attached to a Personality. Pay additional gold equal to the cost of the item. The item is revealed as a fake and is destroyed.
1,00 €
Lion Clan Shugenja Limited: Bow and discard a card from your Fate hand to gain Honor equal to Focus Value of discard.
0,50 €
Crane Clan Samurai · Harrier. After Teika is destroyed, dishonor an Honorable Personality you control. Battle: Destroy Teika: Give ?2F to each opposing card with no cards attached. You may target and destroy one of those cards that now has 0F.
2,00 €
Armor · Experienced · Unique Attaches to the Emerald Champion paying 4 less Gold. This Personality has +1 PH. Reaction: When one of your Personalities would be targeted by another player's action, bow the Emerald Armor: The action targets this Personality instead, if legal.
0,30 €
Target one of your Samurai. The Samurai commits seppuku and is destroyed. Until after your straighten phase three turns from now, any player bringing into play a Human Personality with Personal Honor less than the Samurai's must either bow one of his or her Personalities or pay 3 extra gold for the Personality.
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0,30 €
Singular Bow House of the Jade Princess to produce 2 Gold. Political Limited: Bow this card and target one of your Personalities with a printed Gold cost above eight to target another player. If that player has a Personality with a printed Gold cost above eight in play or in his discard pile, he loses one Honor; otherwise he loses four.
0,50 €
Monk Open: If this Personality was not in an army during your last turn, bow Honzo to straighten this Personality.
0,30 €
Battle: Bow your target unbowed Personality with 3 or more Personal Honor. Ranged Attack with strength equal to his Personal Honor, plus 2 if he is a Tactician.
0,20 €
Beginning with you and proceeding once in turn order, each player may search his Fate deck for a Kami card, show it, and put it in his hand.
0,30 €
Dragon Clan Samurai Weapons being attached to Mirumoto Bujun have their Gold cost reduced by 2.
0,10 €
Elemental Earth Battle: Bow this Shugenja to bow an opposing Personality.
0,10 €
Kiho Elemental Battle: Bow one of your Shugenja or monks to send home one opposing unit led by a Personality whose Force is lower than the caster's Chi. The unit is sent home without bowing.
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0,10 €
Mantis Clan • Earth • Kitsune • Nonhuman • Spirit • ShugenjaInvest 2: Gain 1 Honor. (After this card enters play, you may also pay the Invest cost to get the effect, once.)Limited, w: Gain 1 Honor.
0,30 €
Mantis Clan Mercenary * Samurai Open: Pay 3 Gold to bow or straighten Ikemoto. All players may use this action, and may use it even if Ikemoto is bowed. During an attack phase, each player may use this ability only once.
0,30 €
Limited: After each battle resolution (this turn) in which your army destroyed an enemy army or Province, give each of your Personalities in that army a +1F/+1C token.
0,20 €
PoliticalReaction: After an attacking player announces a Battle action before the Defender’s first normal opportunity to act or pass: Negate its effects. Open: Choose your performing dishonorable Personality: Rehonor him. After the next time (this turn) you lose Honor from another player’s card effect, give him three +1F Revenge tokens.
0,20 €
EarthBattle: Bow this card and target an enemy card: Bow it. If this Shugenja is Earth, gain 2 Honor.
0,50 €
Mantis Clan • Earth • Shugenja • Naval • Scout • Experienced • UniqueReaction: Once per game after Hisano enters play: Create a 2F/2C/3PH Mantis Clan • Nohuman • Fox • Spirit • Unique Personality with the ability: "Battle: target an enemy attacking Personality: Move him home"
0,10 €
Phoenix Clan Samurai Emiri has +1F while opposing a card in battle controlled by a player whose Wind is Toturi Tsudao. Battle: Once per battle, bow one of your Shugenja in an army to move Emiri into that army (if necessary) and give her a Force bonus equal to the Shugenja's Force.
0,20 €
Crane Clan Samurai * Scout Akimasa has +1F while opposed by a Personality controlled by a player whose Wind is Akodo Kaneka. Battle: Once per turn, bow Akimasa to create and play a blank Delayed Terrain card for this battle. Akimasa need not bow if he is defending.