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16 otros productos en la misma categoría:
0,30 €
Bushido Virtue Reaction: Before another player’s card’s effect destroys one of your Personalities, destroy your target honorable Samurai Personality at the same location: Negate the first Personality’s destruction.
0,10 €
Farm. Battle: Target one or more of your Ashigaru, Bushi or Budoka Personalities, up to the number of Farms you control: Move them to the battlefield at this card’s province. If they moved, straighten their units.
0,30 €
Weapon Open: Once per turn, discard a Kiho from your hand to give Katana of the Moon a Force and Chi bonus equal to that card's Focus value.
0,10 €
Ashgaru Daigotsu Masahiko Follower. May not be included in decks.
0,20 €
TerrainBefore this battle's resolution: Give all Personalities in your current army +1F until the battle ends.Battle: If there are no Terrains at the current battlefield: Put this card into play there
0,50 €
Unique * Cavalry Ox House Guard gains +2F while defending.
0,30 €
Shadowlands • Nonhuman • OniAfter Gozaru enters play: Lose 5 Honor. After Gozaru is destroyed: It becomes discarded (not dead). Battle: Target one or two enemy cards: Bow them. If you only targeted one card, destroy it.
0,50 €
Phoenix CLan Spiritwalker. Shugenja. Tattooed Kusabi will not join the Dragon Clan.
0,20 €
Dragon Clan Samurai Reaction: After a Personality bows to cast a Kiho, draw a card. Satoe may not perform this action again until the beginning of your next turn. Satoe may do this while bowed if she cast the Kiho.
8,00 €
Battle: Remove a Personality in any discard pile from the game: Bow a target Personality. Open: Remove a Personality in any discard pile from the game: Straighten a target Personality.
0,10 €
Limited: If you have played an Allegiance card this game: Target a player who has not played an Allegiance card this game. Until your next turn begins, reduce his next Honor gain by 2, and Personalities have -2F while he controls them.
0,10 €
Heavily Traveled Region Any holding in this Province has its gold cost reduced by three.
0,10 €
Battle: Target and bow a Follower you control: Target a Personality opposing it who has no Followers or Items. Destroy him
0,70 €
Battle: Bow one of your attacking Shadowlands cards to destroy a Tomb, Temple, or Shrine controlled by the Defender. Battle: Bow one of your attacking Tsuno to destroy all Ancestors controlled by the Defender.
0,20 €
Immediate Terrain Political Battle: Until the end of this battle, double all your opponent's Honor gains (cumulative with other modifiers), even if this card is destroyed. When Delayed Terrains resolve, lower the Force of each Personality in the opposing army to half his current Force, rounded up, until the end of the turn. Only the Attacker and Defender...
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0,50 €
Dojo • Kharmic(Repeatable Limited, 2: Discard a Kharmic card from your Province and refill it face-up.) After you Equip a Follower paying 1 or more Gold, give this Holding +1GP (this turn).w: Produce 2 Gold.
0,20 €
Boat • RetainerAfter an action resolves whose effects destroyed your Follower with a Gold Cost of 1 or more: You may put it face-up under this card. Battle/Limited: Any number of times per turn, target your Personality: Attach a Follower from under this card to him, paying all costs.
0,20 €
Portw: Produce 2 Gold.You may use this Holding's printed ability one additional time per turn for each of your Markets in play. Economic Battle, 2: Give a target enemy Personality -1F.
0,10 €
Battle: Bow this card: Ranged 4 Attack that is compared against the targeted card’s base Force.
1,00 €
Mantis Clan • Samurai • Naval • Commander Battle: Even if Kurei is at home, pay 3 Gold: Move your target Naval Personality to a battlefield with one or more enemy units. If he moved, straighten his unit.
2,00 €
Unique. While this card is unbowed, your Gold-producing Holdings produce one additional Gold each time they produce Gold.
5,00 €
PortBow this card: Produce 2 Gold, plus 1 Gold for each other Holding you control that is a Market or Port.
0,30 €
Farm w: Produce 4 Gold.Battle, w: Target two or more of your Personalities with Force penalties from the same source. Negate those penalties.
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1,00 €
Mantis Clan • Samurai • Magistrate • NavalOther players Personalities and attachments (in play) have -2 Gold Cost. Battle: Target an enemy Personality: Move him home. If he is Crane Clan, bow him.
0,10 €
Battle: Bow this card: Ranged 4 Attack that is compared against the targeted card’s base Force.
7,50 €
UniqueReaction: After an action resolves that moved a Personality to or from the current battlefield, choose your performing Personality: Move him to the current battlefield, or from the current battlefield to your home. Straighten his unit if he moved.
0,50 €
Dojo • Kharmic(Repeatable Limited, 2: Discard a Kharmic card from your Province and refill it face-up.) After you Equip a Follower paying 1 or more Gold, give this Holding +1GP (this turn).w: Produce 2 Gold.
2,00 €
Cavalry • Scout Reaction: Before an action's resolution begins: Negate this Personality's movement from the action's effects. Battle: Ranged 4 Attack.
5,00 €
PortBow this card: Produce 2 Gold, plus 1 Gold for each other Holding you control that is a Market or Port.
0,30 €
Kami • Unique When a Mantis Clan player’s Port Holding produces Gold: It produces one additional Gold. Reaction: After a battle resolution that destroyed a province, if you are a Mantis Clan player and the Attacker, discard this card: Gain a province to the left of your leftmost province.
1,00 €
Mantis Clan • Samurai • Naval • Commander Battle: Even if Kurei is at home, pay 3 Gold: Move your target Naval Personality to a battlefield with one or more enemy units. If he moved, straighten his unit.
0,30 €
Farm w: Produce 4 Gold.Battle, w: Target two or more of your Personalities with Force penalties from the same source. Negate those penalties.