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Failure of Diplomacy
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Bow this card: Produce 2 Gold, or 3 Gold if you are a Mantis Clan player. Reaction: When paying a Gold cost, bow this card and discard a card: Produce Gold equal to the card’s Focus Value
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Political Open: Give another player's target Personality -2F. You may target and bow your unbowed Magistrate to dishonor the Personality.
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Unique. Attaches to a Spider Clan Personality for 1 less Gold. Reaction: After a Personality performing a Kiho or Ninja action, or an action on a Spell, bows to pay its cost: Straighten him.
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Immediate Terrain. Battle: Personalities have a Force penalty equal to their Personal Honor while in this battle.
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Crab Clan Siege Master May only attach Followers that can destroy a Fortification. Battle: Bow for a Ranged 2 Attack. Battle: Bow to reduce this Province strength by three until the end of this turn.
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Battle: If there is a Samurai in your army: Take a Battle action on a Formation in play as if you controlled it, ignoring costs and ?Formed By? requirements. Battle: Target a Samurai Personality you control at the current battlefield: Target a Follower at the current battlefield. Take a Battle action on it as if it were attached to your Samurai, ignoring...
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This Follower contributes its Force Total to its army's total during the resolution phase of the battle even if this unit's Personality is bowed. This follower is immune to fear effects.
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Limited: Target a Dynasty card in another player's Province. Turn that card face-up if it is face-down. If it is a Personality, you may bring that card into play, paying all costs. If it is a Holding or Region, the other player may immediately bring it into play without cost. In all cases, play restrictions must still be met. Lose 2 Honor.
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Water This Shugenja has a Force bonus equal to the number of Rings you control, and +1F if he is Water. Battle: Bow this card: Move a target Personality controlled by the enemy leader to the current battlefield. Straighten him.
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Air • Courtier • ShugenjaInterrupt, w: After the action Equips your Spell to Kitaiko, draw a card. Air Tireless Open: If Kitaiko has an Air Spell, straighten her.
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Limited: If you have played an Allegiance card this game: Target a player who has not played an Allegiance card this game. Until your next turn begins, reduce his next Honor gain by 2, and Personalities have -2F while he controls them.
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Phoenix Clan Samurai . Experienced 2 . Unique Open: Once per turn, target any number of your Shugenja to raise Aikune's Force and lower his Chi, or to raise his Chi and lower his Force, by that number. Open: Once per turn, bow one of your Shugenja to give Aikune Tactician, Double Chi, or Cavalry.
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Weapon • UniqueBattle: Bow this Personality unless he is Nonhuman: Melee Attack with strength equal to his Force.
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As additional results from the next Contest duel won this game, the winning player may draw a card, and he may target a Personality controlled by the losing player. That Personality may not straighten during the Straighten Phase until the game ends.
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Dragon Clan Hitoden. Tattooed Kobai gains a +1F/+1C permanently each time that he wins a duel. Battle: Issue an unrefusable challenge to any opposing Personality. The loser of this duel does not die. This may be performed once per battle.
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Fallen • Samurai • Scorpion Clan • YojimboAfter Katsuta enters play, lose 2 Honor.After a Personality commits seppuku, his controller loses 1 Honor.
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Battle: Even if you have no units at the current battlefield: Negate all current Force bonuses and penalties a target Personality has received from actions. Until the end of the turn, negate all new Force bonuses or penalties on him from actions.
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Scorpion Clan • Samurai • Bitter Lies • Conqueror
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Samurai • YojimboHome Battle: If he would be opposed, move Yasunari to the current battlefield.
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Open: Bow a target Human Personality who is aligned to a Clan other than his controller’s. He can not straighten until his controller’s second Straighten Phase from now.
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Shadowlands • Unique • Retainer • Lose 2 Honor. Spider Clan Personalities have +1F. Limited: Once per game, bow this card: Search your Dynasty deck and discard pile for a card titled Kayomasa or Daigotsu. If you find one of them, discard a card from one of your Provinces, refilling it with the found card.
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Geisha Housew: Produce 2 Gold, or 3 Gold if you are a Scorpion Clan player.
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Reaction: Play when another player's action is causing you a loss of family honor. The honor loss is cancelled. You may step forward one of your unbowed samurai who challenges the other player's honor. This player may accept the challenge with any of his unbowed Personalities. If the challenge is refused or lost, the other player loses family honor equal...
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Samurai • YojimboHome Battle: If he would be opposed, move Yasunari to the current battlefield.
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Conqueror • Courtier • Samurai • YojimboAtsuto has Resilient while opposing a dishonorable Personality. (Once per game per card, a Resilient card does not die in battle resolution.)
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Void Open: Bow this spell: Target up to 3 face up Personalities you control. Turn each target face down as a Ninja Personality with 2F, 3C, an Honor Requirement of "-", Gold cost of 4, and Personal Honor of 0. Any target who do not already have the Ninjutsu trait gain Ninjutsu 2 while face down.
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Ninja • Samurai • SpyNinja Battle: Give a target enemy Personality a -1F/-1C Poison token. You may move Sadao home if the target was Lion Clan.
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Scorpion Clan • Samurai • Bitter Lies • Conqueror
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Scorpion Clan Samurai. Soul of Bayushi Dozan Battle: Destroy a Follower in this unit to send this unit home from the battle, bowed. Churai may perform this action while bowed.
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Shogun. Until the end of the game, each player gains the ability, "Political Reaction: After an Attack Phase ends in which you were the Defender, bow one of your target Courtiers: Gain 3 Honor."
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