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0,20 €
Kensai • Monk • Resilient(Once per game per card, a Resilient card does not die in battle resolution.)Battle: Bow one or two of Yasi's target unbowed Weapons. Make a Ranged Attack equal to their total Force Modifiers.
0,10 €
Naval · Pirate. Costs 2 less Gold when attaching to a Pirate or to a Personality with a Raid ability. Reaction: After this unit assigns: If this is a Raid attack, once per turn, draw a card.
0,10 €
Fallen • Fire • Phoenix Clan • ShugenjaInvest 3: Give Hajime two +1F Fire tokens. (After this card enters play, you may also pay the Invest cost to get the effect, once.)After Hajime enters play, lose 1 Honor.
13,00 €
Temple Bow this card: Produce 2 Gold, or 3 Gold if paying for a Hero. Limited: Target a Personality you own and control. Give him Cavalry and +3F Destroy him after your next Dynasty Phase begins.
1,00 €
Will only attach to a Shugenja with more than 2 Personal Honor. Reaction: Bow this Shugenja after he or she assigns to a battle. Other players may not cancel your actions during that battle while this Shugenja is there.
0,30 €
Reaction: Bow this card for the Champion to inter a duel in place of the attached Personality. Personal Champion is considered Chi 3 for a duel. (Clarified: Champion may Focus.)
3,00 €
Ronin • Samurai • Sober • Experienced Tsubo the Drunk • UniqueBattle: Even if Tsubo is bowed, target a Personality: Straighten him.
0,10 €
Undead * Nonhuman * Shadowlands Lose 2 Honor. Battle: Fear 3.
0,50 €
Shadowlands Limited: For the rest of the game, you may not win by Honor or play Allegiance cards, and you have the ability, "Open: Bow a Wind you control or your Stronghold: Target a Personality. If you control him, permanently give him the Shadowlands trait. Bow or straighten all Shadowlands cards in his unit."
0,50 €
Battle: All players may take the following actions for the rest of the battle. You may take one such action inmediately if your army has at least two units. "Battle: Bow one of your Personalities for a Ranged 3 Attack." "Battle: Bow one of your Personalities to challenge an opposing Personality to an unrefusable duel of Force or Chi."
1,50 €
All of your Scorpion Clan Samurai have the ability: "Battle: Bow this Samurai to bow an opposing Follower or an opposing Personality without Followers."
5,00 €
Unicorn Clan Champion. Moto Clan Khan. Cavalry. Double Chi. Experienced. Unique Gaheris will only join a Unicorn player. Opposing players cannot play Action cards during the Battle Action Segment of a battle containing Gaheris unless the Action removes Gaheris from battle.
0,30 €
Crane Clan Negotiator Battle: Bow the negotiator to send home unbowed one unit that is attacking you. You must pay gold equal to the force of the unit. (Errata: Special ability has the Political trait.)
0,30 €
Mantis Clan • Nonhuman • Ningyo • Naval • Scout • Storm Rider(Once a turn, the Attacker gets the first Battle action, if it's from a Naval Personality's unit.)Tireless Battle/Open: Bow your target unbowed Port. Straighten Sasada.
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Crab Clan • Samurai • Hero • Siege • TacticianTactical Battle/Open: Nakano has +3F while he is in an army and while all Personalities in that army are Siege.
2,00 €
Shout Heroic Battle : Target one of your Personalities who has been targeted by a Shout action this turn: He gains +3F. Bow a target Personality opposing him with lower Force. Destroy that target if your Personality has performed two or more other Shout actions with different titles from each other in this battle.
2,50 €
Battle: Choose your performing unbowed Personality with 7 or higher base Force and target two enemy Personalities, each with unit Gold Cost lower than your performer’s Gold Cost: Bow one of them. Ranged Attack with strength equal to the first target’s Force, which may only target the other Personality (if legal).
3,00 €
Samurai • Siege Battle, w: If Daikohime is defending, Ranged 3 Attack. After this destroys a card, gain 1 Honor.
0,10 €
Crab Clan • Shugenja • Witch Hunter Shikehime has +3F while opposed by one or more Shadowlands Personalities.
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Crab Clan · Shugenja · Earth. Your Crab Clan Personalities at Umibe's location have Berserker if they are Shadowlands, and Hero if their Personal Honor is 1 or higher
0,50 €
Crab Clan · Samurai · Scout. Recon Limited: Target a province. Your Personalities can assign to its battlefield during Cavalry Maneuvers this turn
0,20 €
Crab Clan Samurai * Yu 3Reduce Yagimaki's Gold cost and Honor Requirement by the number of your Honorable Dead Crab Clan Personalities.Yagimaki gains +1F/+1C after each time a Personality in his army or a Follower in his army is destroyed by another player's action or duel.
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Crab Clan Samurai · Yu 3. Reaction: Once per battle, after you resolve a Heroic Battle action in a battle Wakou is in: Take another Heroic Battle action.
0,10 €
Crab Clan Berserker Hoitsu costs 1 less Gold if your Wind is Toturi Tsudao. Hoitsu may not be challenged while he is in an army if he has one or more Followers.
2,50 €
Battle: Choose your performing unbowed Personality with 7 or higher base Force and target two enemy Personalities, each with unit Gold Cost lower than your performer’s Gold Cost: Bow one of them. Ranged Attack with strength equal to the first target’s Force, which may only target the other Personality (if legal).
0,10 €
Crab Clan • Samurai • Hero • Siege • TacticianTactical Battle/Open: Nakano has +3F while he is in an army and while all Personalities in that army are Siege.
1,00 €
Crab Clan • Naga • Samurai • Artisan • Blacksmith • Hero • Tactician • Experienced • UniqueLimited: Target your Personality: Create a 1F Armour or Weapon Item and attach it to him. Battle: Target an enemy card without attachments: Bow it. If it is an attachment, remove it from the game.
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Crab Clan • Samurai • Gunso • Scout Battle: If this battlefield's province has been targeted by a Recon action: Bow a target enemy card without attachments.
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FearBattle: Choose your performinng Berserker Personality and target another's player Personality not at the current battlefield: Move them both there. Straighten each unit that this move there.
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You may include up to 10 copies of this card in your deck. Heroic Battle: Target a Personality you control: If he does not have the Yu trait, give him Yu 3. If he is opposed, give him +3F and the Hero trait; otherwise, give him +1F
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Crab Clan • Courtier • Merchant"There are many ways to win a war"
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Before another player's card's effect destroys one of your Samurai: Once per turn, you may delay the destruction until the current turn ends.