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Daidoji Kikaze Exp
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2,50 €
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Dragon Clan • Samurai • Master of Shourido. After a Dark Virtue action resolves that Katsutoshi performed: Give him a +1F Shourido token. Battle/Open: Even if Katsutoshi is bowed, remove a Dark Virtue card in your discard pile from the game: Straighten Ka
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Nonhuman • Orochi • Scion of the Sea • Water • Cavalry • Naval • ShugenjaKyuji may only move to a battlefield if any enemy units are there. (Assigning isn't moving.)Water Battle: If Kyuji has not moved to a battlefield this turn, give it +2F/-2C.
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Unaligned Monk. Tattooed Battle: Eisai's force becomes equal to that of any one opposing personality. This can be done twice per battle.
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You may only play one The Looming Darkness per turn.Open: Either give all Shadowlands Personalities +1F/+1C or give all non-Shadowlands Personalities a minimum of 1 Chi and -1F/-1C. Lose 2 Honor.
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Immediate Terrain Battle: After each time a Personality in this battle casts a Spell or Kiho, send that Personality home bowed.
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Until the end of the game, any shugenja may bow to participate in a Ritual cast by another player if the casting player allows him or her to participate.
Cartas L5R
Matsu Hachiro Exp
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Commander • Paragon • Samurai • Scout • Cavalry • ExperiencedHachiro has +2F while attacking.Unstoppable Battle: Melee 2 Attack, or Melee 3 Attack if the target is Scorpion Clan. (Other players cannot Interrupt Unstoppable actions.)
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Cavalry Battle: Once per battle, remove the Cavalry trait from Heavy Mounted Infantry until the end of the turn to give it +2F.
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UniqueLimited: If another player has 40 or more Honor, has five Rings in play, or you have -20 or lower Honor: The Dynasty Phase comes before the Attack Phase this turn.Battle: Draw a card.
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Ashigaru After this card enters play from your hand: Draw an additional card during your next End Phase.
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Courtier • Experienced • Lion Clan • Samurai • UniquePolitical Limited, w: Discard a card. Gain Honor equal to its Focus Value, plus 1 if Shiba Iaimiko is in play.
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Dragon Clan Monk · Experienced · Unique. Kobai permanently gains +2F after each time you bring into play a Personality attached to one of your Provinces. Limited: Once per turn: Target an Event in your discard pile that stays in play when it resolves. Remove the Event from the game. Until Kobai uses this ability again, he may perform an ability on the...
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Shadowlands • Nonhuman • Goblin • Scout • Lose 3 Honor. Recon Open: Target a province. While Mukku is at that province’s battlefield this turn, he has Tactician, and your actions from Action cards can not target him.
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Battle: Give a target card in the current enemy army a Force penalty equal to the number of different Element keywords in your army. Gain Honor equal to the amount of Force it lost. You may take an additional Battle action
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Mantis Clan · Samurai · Naval. Battle: Target a unit opposing Isoshi. Abilities on cards in that unit cannot be used during this battle.
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Unique. Your Hero Personalities have +1F for each honorably dead Hero Personality in your discard pile. Heroic Battle: Even if this Region is not at the current battlefield, bow it: Straighten a target Hero Personality
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Will only attach to a Samurai, Bushi, or Ninja. Will attach to a Scorpion Clan or Ninja Personality regardless of Personal Honor. You may attach Strategic Assassin from your hand as a Battle action.
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Mantis Clan · Samurai · Magistrate. Open: Target a Personality. Bow his attachments. Battle: Ranged 2 Attack.
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Shadowlands · Nonhuman. Lose 4 Honor. Battle: Give a target Human Personality opposing Aka-name a -1F/-1C Poison token. Give each Shadowlands Human Personality in the target's army an additional -1F/-1C Poison token.
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Crab Clan Samurai · Magistrate · Yu 4 · Experienced · Unique. Ranged attacks and Fear effects affecting cards in this unit have ?3 strength. Shara has +2C during duels. You may attach Followers from your hand to Shara as a Battle action.
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Kolat Limited: Target another player's Holding. Until the turn ends, you can bow the holding to produce Gold. Until your next Events Phase, the player can bow any or all of your Holdings to produce Gold. Lose 2 Honor.
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Scorpion Clan · Courtier · Unique · Poison Master. Open: Target a Personality. After any action he performs this turn resolves, bow him. Political Reaction: After a battle or duel ends: Dishonour a target Personality who opposed one of your Personalities in the battle or duel.
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Nonhuman. Shadowlands Lose 5 Honor. Reaction: After this army destroys an army or Province in battle, destroy Sai no Oni to destroy a Holding controlled by the opposing player.
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Shugenja · Bloodspeaker · Shadowlands · Lose 5 Honor. After Shukumei enters play, target a Personality. (Shukumei must target himself if there are no other Personalities in play.) Permanently give the target ?1F/?1C. This is a Maho effect
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Lion Clan · Daimyo · Samurai · Tactician · Experienced · Unique · Loyal. Your Tacticians have the ability, ?Tactical Battle: Destroy a Personality or Follower in this army: Destroy a target Follower or Personality without Followers opposing it.?
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Unaligned Onisu of Betrayal . Cavalry . Nonhuman Unique . Shadowlands . Lose 5 Honor. While Fushin is in play, all players must bow a Personality they control as an additional cost of playing a Political Action card. Battle: Once per turn, gain control of a dishonored Personality until the end of the turn, and move that Personality into this army.
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