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Jigoku Sensei
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16 otros productos en la misma categoría:
0,50 €
Unaligned. Shadowlands. Nonhuman Destroy one of your other Personalities the first time this card is put into play. In your Dynasty Phase, if this card is Honorable or Dishonorable Dead, you may bring it back into play, losing 2 Honor.
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Reaction: After another player resolves a Battle Action, if this unit is at the current battlefield: Take an additional Battle action.
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Immediate Terrain You may play this card if there is a Terrain in play. Maho Battle: Destroy all other Terrains, Personalities and Followers with the Bloodspeaker or Shadowlands traits gain + 1F/+2C while at the battle. Lose 2 Honor.
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Phoenix Clan • Samurai • Commander. After Erena enters play: Create a 2F/2C/2PH Phoenix Clan, Shugenja, Void Personality at Erena’s location.
5,00 €
Heavy Weapon • Thunder • Two-Handed • Weapon • CourageHome Battle: If this Personality would be opposed, move him to the current battlefield.Thunder Battle, Bow: Melee 3 Attack.
1,50 €
Mantis Clan Pirate · Naval · Enlightened · Experienced · Unique. Battle: Bow a Ring you control, discard a Ring from your hand, or bow Iongi: Target a unit. Your actions may target the Personality in that unit as if he had no attached cards. Battle: Even if Iongi is bowed: Ranged 5 Attack.
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Black Scroll * Unique Give this Shugenja a -1C Corruption token each time he straightens. Ritual Open: Bow this Shugenja and any number of your other Shugenja to permanently lower a target Personality's Chi by the number of Shugenja in this Ritual, to a minimum of 1. This effect may target each Personality once per game.
3,00 €
You cannot gain or lose Honor. Your cards are immune to fear. Your Personalities may not swear fealty. You may not take Political Actions or actions which cause another player an honor loss. You may not ally or have allies. Reaction: Bow when bringing a Shadowlands card into play to produce four gold.
0,30 €
Bow Toku's Grave to produce 2 Gold Limited: Bow Toku's Grave to reveal the top card of your Fate deck. If it is a Spell, you may discard a Battle Action card from your hand to draw it. If it is a Battle Action card, you may discard a Spell from your hand to draw it.
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Iaijutsu Limited, : Your target unbowed Personality challenges a target Personality. The challenge may be refused unless exactly one of the targets is Fallen or The Dark Naga. Destroy the duel's loser.
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Open: Bow this Shugenja and destroy this Spell. Until the end of your next turn, Personalities enter play bowed.
0,10 €
One of Personalities issues unrefusable challenge to another player's Personality. The winner's controller gains 4 Honor. Dishonor the loser.
2,00 €
Scorpion Clan Diplomat. Experienced 3. Unique Goshiu can remain bowed Limited: Bow Goshiu to target a player. Until Goshiu straightens or leaves play, the player loses 2 honor immediately before each of your turns.
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This Personality gains a Yu bonus equal to the number of Followers in this unit if he or she is a Samurai.The first time each Attack Phase this unit is sent home from battle, give all Followers in this unit +1F permanently.
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Shadowlands · Experienced Mask of the Oni · Unique · Lose 3 Honor.Open: Bow the Mask and target an Oni Personality to copy all actions on that Oni onto this Personality until the end of the turn. If you wish, until the end of the turn, the Oni may not use any of its actions.
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Shadowlands · Lose 3 Honor.Obsidian Mempo's printed Force and Chi bonuses equal the number of other Obsidian cards you control.
0,30 €
Phoenix Clan Voice of the Masters · Samurai · Kolat · Experienced 2 · Unique. Battle: If Yoma is in the current battle, once per battle, target any number of Shugenja Personalities you control. Move the ones in this army home. Move the others to this battlefield.
0,20 €
Crane Clan • Nonhuman • Kodama • Air • Shugenja • SpiritYour maximum hand size is increased by one.
1,00 €
Limited: Straighten one of your Personalites. That Personality may not straighten until after your next Straighten Phase. Bow that Personality at the end of the turn.
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Unique · Will only attach to an Experienced Personality or a Clan Champion.This Personality gains Double Chi while Tsudao's Tanto is attached.
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Crab Clan • Nonhuman • ElephantWill not attach items. May not perform Iaijutsu or Political actions. Melee Attacks may not target Chiisai's Followers. Fear Battle: Target an enemy Personality with 5 or lower Force: Chiisai carges him. Move him home
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Mantis Clan • Spider Clan • Samurai • Infiltrator • Paragon • Dark Storm Fear Battle: Bow a target enemy card with lower Gold Cost. If Aranai has performed a Dark Virtue action this turn, negate the card’s straightening this turn.
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Weapon. Unique During your Straighten Phase, if this Personality is bowed and there are any Personalities in play with more Personal Honor, destroy this Personality instead of straightening him.
0,10 €
Ratling · Creature. Battle: Pay 2 Gold: Target a Ratling Personality at D'nir'ch's battlefield. Give him a +1F/+1C Weapon Item token
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Mantis Clan • Nonhuman • Shapeshifter • Spirit • UniqueUnmei has Earth, Thunder, Courtier, Samurai, Shugenja, Cavalry, Duelist, Magistrate, Naval, Scout, and/or Tactician while you control another Mantis Clan Personality with the same keyword. While Unmei has Samurai or Shugenja, it has +3F and “Battle: Bow Unmei: Ranged 5 Attack.”
0,10 €
Weapon Reaction: When this personality receives a force bonus from a card outside this unit, he or she gains an extra +1F for the same period of time.
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Maho Kiho Battle: Bow one of your Shugenja or Monks to give +5F to a Personality or Follower with the Shadowlands or Bloodspeaker trait in the current battle. Destroy that card at the end of the turn.
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As a Focus Effect: After this duel ends, bow its winner. Battle: Choose your performing unbowed Personality: Melee Attack with strength equal to 4 plus the number of Sake tokens he has.
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Reaction: Play Confusion at Court in response to the use of the Imperial Favor. The effects of the Imperial Favor are negated, and the Favor is still discarded.
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Templew: Produce 2 Gold.Limited, w: Give a target card a Madness token.
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Reaction: Play after an opponent reveals an Event but before it resolves. Discard a card from your leftmost Province. That Event resolves as though it was revealed in your leftmost Province. If discarded or reshuffled, the Event still goes into the opponent's discard pile or deck.